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SurfaceCacheGIStripper.cs
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84 lines (71 loc) · 3.33 KB
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#if SURFACE_CACHE
using System.Collections.Generic;
using UnityEditor.Rendering.Universal;
using UnityEngine.PathTracing.Core;
using UnityEngine.Rendering;
using UnityEngine.Rendering.UnifiedRayTracing;
using UnityEngine.Rendering.Universal;
namespace UnityEditor.Rendering
{
static class SurfaceCacheStripperUtility
{
static bool IsSurfaceCacheEnabled(List<UniversalRenderPipelineAsset> urpAssets)
{
foreach (var urpAssetForBuild in urpAssets)
{
foreach (var rendererData in urpAssetForBuild.m_RendererDataList)
{
if(rendererData is not UniversalRendererData)
continue;
foreach (var rendererFeature in rendererData.rendererFeatures)
{
if (rendererFeature is SurfaceCacheGIRendererFeature { isActive: true })
return true;
}
}
}
return false;
}
internal static bool CanRemoveSurfaceCacheSettings(List<UniversalRenderPipelineAsset> urpAssets)
{
if (GraphicsSettings.TryGetRenderPipelineSettings<URPShaderStrippingSetting>(out var urpShaderStrippingSettings) && !urpShaderStrippingSettings.stripUnusedVariants)
return false;
if (IsSurfaceCacheEnabled(urpAssets))
return false;
return true;
}
}
class UniversalSurfaceCacheIntegrationStripper : IRenderPipelineGraphicsSettingsStripper<UnityEngine.Rendering.Universal.SurfaceCacheRenderPipelineResourceSet>
{
public bool active => URPBuildData.instance.buildingPlayerForUniversalRenderPipeline;
public bool CanRemoveSettings(UnityEngine.Rendering.Universal.SurfaceCacheRenderPipelineResourceSet settings)
{
return SurfaceCacheStripperUtility.CanRemoveSurfaceCacheSettings(URPBuildData.instance.renderPipelineAssets);
}
}
class UniversalSurfaceCacheCoreStripper : IRenderPipelineGraphicsSettingsStripper<UnityEngine.Rendering.SurfaceCacheRenderPipelineResourceSet>
{
public bool active => URPBuildData.instance.buildingPlayerForUniversalRenderPipeline;
public bool CanRemoveSettings(UnityEngine.Rendering.SurfaceCacheRenderPipelineResourceSet settings)
{
return SurfaceCacheStripperUtility.CanRemoveSurfaceCacheSettings(URPBuildData.instance.renderPipelineAssets);
}
}
class RayTracingResourcesStripper : IRenderPipelineGraphicsSettingsStripper<RayTracingRenderPipelineResources>
{
public bool active => URPBuildData.instance.buildingPlayerForUniversalRenderPipeline;
public bool CanRemoveSettings(RayTracingRenderPipelineResources settings)
{
return SurfaceCacheStripperUtility.CanRemoveSurfaceCacheSettings(URPBuildData.instance.renderPipelineAssets);
}
}
class PathTracingWorldResourcesStripper : IRenderPipelineGraphicsSettingsStripper<WorldRenderPipelineResources>
{
public bool active => URPBuildData.instance.buildingPlayerForUniversalRenderPipeline;
public bool CanRemoveSettings(WorldRenderPipelineResources settings)
{
return SurfaceCacheStripperUtility.CanRemoveSurfaceCacheSettings(URPBuildData.instance.renderPipelineAssets);
}
}
}
#endif