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Any Node

Description

Returns true if any of the components of the input In are non-zero. This is useful for Branching.

Ports

Name Direction Type Binding Description
In Input Dynamic Vector None Input value
Out Output Boolean None Output value

Generated Code Example

The following example code represents one possible outcome of this node.

void Unity_Any_float4(float4 In, out float Out)
{
    Out = any(In);
}