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UV node

The UV node outputs the vertex or fragment UV coordinates of a mesh.

UV coordinates usually have two channels, but the UV node outputs four channels so you can use the remaining two channels, for example to store custom mesh data.

Ports

Name Direction Type Binding Description
Out Output Vector 4 None The u and v coordinates from the mesh in the first two channels, and two extra channels.

Controls

Name Type Options Description
Channel Dropdown UV0, UV1, UV2, UV3, UV4, UV5, UV6, UV7 Selects the coordinate set to output.