@@ -36,10 +36,8 @@ GraphicsSettings:
3636 - {fileID: 10783, guid: 0000000000000000f000000000000000, type: 0}
3737 m_PreloadedShaders : []
3838 m_PreloadShadersBatchTimeLimit : -1
39- m_SpritesDefaultMaterial : {fileID: 10754, guid: 0000000000000000f000000000000000,
40- type : 0}
41- m_CustomRenderPipeline : {fileID: 11400000, guid: b9f3086da92434da0bc1518f19f0ce86,
42- type : 2}
39+ m_SpritesDefaultMaterial : {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
40+ m_CustomRenderPipeline : {fileID: 0}
4341 m_TransparencySortMode : 0
4442 m_TransparencySortAxis : {x: 0, y: 0, z: 1}
4543 m_DefaultRenderingPath : 1
@@ -60,11 +58,9 @@ GraphicsSettings:
6058 m_FogKeepExp2 : 1
6159 m_AlbedoSwatchInfos : []
6260 m_RenderPipelineGlobalSettingsMap :
63- UnityEngine.Rendering.HighDefinition.HDRenderPipeline : {fileID: 11400000, guid: ac0316ca287ba459492b669ff1317a6f,
64- type : 2}
61+ UnityEngine.Rendering.HighDefinition.HDRenderPipeline : {fileID: 11400000, guid: ac0316ca287ba459492b669ff1317a6f, type: 2}
6562 m_LightsUseLinearIntensity : 1
6663 m_LightsUseColorTemperature : 1
67- m_DefaultRenderingLayerMask : 257
6864 m_LogWhenShaderIsCompiled : 0
6965 m_LightProbeOutsideHullStrategy : 0
7066 m_CameraRelativeLightCulling : 0
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