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lochristEvergreen
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Use IMGUI drawer to bypass ui issue with Light Rendering Layer
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Packages/com.unity.render-pipelines.high-definition/Editor/Lighting/HDLightingSearchColumnProviders.cs

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@@ -14,6 +14,7 @@ static class HDLightingSearchColumnProviders
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internal const string k_LightShapePath = k_LightPath + "ShapeHDRP";
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internal const string k_LightIntensityPath = k_LightPath + "Intensity";
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internal const string k_LightIntensityUnitPath = k_LightPath + "IntensityUnit";
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internal const string k_LightLayerPath = k_LightPath + "LightLayer";
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internal const string k_LightModePath = k_LightPath + "ModeHDRP";
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internal const string k_ContactShadowsPath = k_LightPath + "ContactShadows";
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internal const string k_ShadowResolutionPath = k_LightPath + "ShadowResolution";
@@ -231,6 +232,7 @@ public static void RayTracingModeSearchColumnProvider(SearchColumn column)
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};
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}
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[SearchColumnProvider(k_ReflectionProbeResolutionPath)]
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public static void ReflectionProbeResolutionSearchColumnProvider(SearchColumn column)
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{

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