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Ignored 006-Composite in Switch 2 platform as it causes a GPU crash
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Tests/SRPTests/Projects/HDRP_RuntimeTests/Assets/Tests/HDRP_Runtime_Graphics_Tests.cs

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@@ -66,6 +66,11 @@ public class HDRP_Runtime_Graphics_Tests
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"https://jira.unity3d.com/browse/UUM-70791",
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runtimePlatforms: new RuntimePlatform[] { RuntimePlatform.PS4, RuntimePlatform.PS5, RuntimePlatform.Switch, RuntimePlatform.Switch2 }
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)]
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[IgnoreGraphicsTest(
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"006-Compositor$",
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"Getting NVN_QUEUE_GET_ERROR_RESULT_GPU_ERROR_MMU_FAULT GPU Error. Tracked in https://jira.unity3d.com/browse/UUM-131945.",
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runtimePlatforms: new RuntimePlatform[] { RuntimePlatform.Switch, RuntimePlatform.Switch2 }
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)]
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public IEnumerator Run(SceneGraphicsTestCase testCase)
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{
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yield return HDRP_GraphicTestRunner.Run(testCase);

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