@@ -23,32 +23,33 @@ public sealed partial class DebugManager
2323#if USE_INPUT_SYSTEM
2424 const string k_AnyTouch = "Any Touch" ;
2525
26- readonly InputActionMap m_DebugActionMap = new InputActionMap ( "Debug Menu" ) ;
26+ readonly InputActionMap m_DebugMenuEnableActions = new InputActionMap ( "Debug Menu Enable Actions" ) ;
27+ readonly InputActionMap m_DebugMenuActions = new InputActionMap ( "Debug Menu Actions" ) ;
2728 InputAction m_MultiplierAction ;
2829
2930 internal void EnableInputCallbacks ( )
3031 {
31- m_DebugActionMap . Enable ( ) ;
32+ m_DebugMenuEnableActions . Enable ( ) ;
3233 }
3334
3435 internal void DisableInputCallbacks ( )
3536 {
36- m_DebugActionMap . Disable ( ) ;
37+ m_DebugMenuEnableActions . Disable ( ) ;
3738 }
3839
3940 void ToggleRuntimeUI ( ) => displayRuntimeUI = ! displayRuntimeUI ;
4041
4142 void RegisterDebugInputs ( )
4243 {
43- var enableAction = m_DebugActionMap . AddAction ( k_EnableDebug , type : InputActionType . Button ) ;
44+ var enableAction = m_DebugMenuEnableActions . AddAction ( k_EnableDebug , type : InputActionType . Button ) ;
4445 enableAction . AddCompositeBinding ( "ButtonWithOneModifier" )
4546 . With ( "Modifier" , "<Gamepad>/rightStickPress" )
4647 . With ( "Button" , "<Gamepad>/leftStickPress" )
4748 . With ( "Modifier" , "<Keyboard>/leftCtrl" )
4849 . With ( "Button" , "<Keyboard>/backspace" ) ;
4950 enableAction . performed += _ => ToggleRuntimeUI ( ) ;
5051
51- var anyTouchAction = m_DebugActionMap . AddAction ( k_AnyTouch , type : InputActionType . Button ) ;
52+ var anyTouchAction = m_DebugMenuEnableActions . AddAction ( k_AnyTouch , type : InputActionType . Button ) ;
5253 anyTouchAction . AddBinding ( "<Touchscreen>/touch2/tap" ) ; // touch2 means "third finger"
5354 anyTouchAction . performed += ctx =>
5455 {
@@ -63,34 +64,34 @@ void RegisterDebugInputs()
6364 } ;
6465
6566#if ENABLE_RENDERING_DEBUGGER_UI
66- var resetAction = m_DebugActionMap . AddAction ( k_ResetBtn , type : InputActionType . Button ) ;
67+ var resetAction = m_DebugMenuActions . AddAction ( k_ResetBtn , type : InputActionType . Button ) ;
6768 resetAction . AddCompositeBinding ( "ButtonWithOneModifier" )
6869 . With ( "Modifier" , "<Gamepad>/rightStickPress" )
6970 . With ( "Button" , "<Gamepad>/b" )
7071 . With ( "Modifier" , "<Keyboard>/leftAlt" )
7172 . With ( "Button" , "<Keyboard>/backspace" ) ;
7273 resetAction . performed += _ => { Reset ( ) ; } ;
7374
74- var next = m_DebugActionMap . AddAction ( k_DebugNextBtn , type : InputActionType . Button ) ;
75+ var next = m_DebugMenuActions . AddAction ( k_DebugNextBtn , type : InputActionType . Button ) ;
7576 next . AddBinding ( "<Keyboard>/pageDown" ) ;
7677 next . AddBinding ( "<Gamepad>/rightShoulder" ) ;
7778 next . performed += _ => { m_RuntimeDebugWindow . SelectNextPanel ( ) ; } ;
7879
79- var previous = m_DebugActionMap . AddAction ( k_DebugPreviousBtn , type : InputActionType . Button ) ;
80+ var previous = m_DebugMenuActions . AddAction ( k_DebugPreviousBtn , type : InputActionType . Button ) ;
8081 previous . AddBinding ( "<Keyboard>/pageUp" ) ;
8182 previous . AddBinding ( "<Gamepad>/leftShoulder" ) ;
8283 previous . performed += _ => { m_RuntimeDebugWindow . SelectPreviousPanel ( ) ; } ;
8384
84- var persistentAction = m_DebugActionMap . AddAction ( k_PersistentBtn , type : InputActionType . Button ) ;
85+ var persistentAction = m_DebugMenuActions . AddAction ( k_PersistentBtn , type : InputActionType . Button ) ;
8586 persistentAction . AddBinding ( "<Keyboard>/rightShift" ) ;
8687 persistentAction . AddBinding ( "<Gamepad>/x" ) ;
8788 persistentAction . performed += _ => { TogglePersistent ( ) ; } ;
8889
89- m_MultiplierAction = m_DebugActionMap . AddAction ( k_MultiplierBtn , type : InputActionType . Value ) ;
90+ m_MultiplierAction = m_DebugMenuActions . AddAction ( k_MultiplierBtn , type : InputActionType . Value ) ;
9091 m_MultiplierAction . AddBinding ( "<Keyboard>/leftShift" ) ;
9192 m_MultiplierAction . AddBinding ( "<Gamepad>/y" ) ;
9293
93- var moveHorizontalAction = m_DebugActionMap . AddAction ( k_DPadHorizontal ) ;
94+ var moveHorizontalAction = m_DebugMenuActions . AddAction ( k_DPadHorizontal ) ;
9495 moveHorizontalAction . AddCompositeBinding ( "1DAxis" )
9596 . With ( "Positive" , "<Gamepad>/dpad/right" )
9697 . With ( "Negative" , "<Gamepad>/dpad/left" )
@@ -102,11 +103,11 @@ void RegisterDebugInputs()
102103 bool increment = ctx . ReadValue < float > ( ) > 0.0f ;
103104 if ( increment )
104105 {
105- selectedWidget . OnIncrement ( multiplierPressed ) ;
106+ selectedWidget ? . OnIncrement ( multiplierPressed ) ;
106107 }
107108 else
108109 {
109- selectedWidget . OnDecrement ( multiplierPressed ) ;
110+ selectedWidget ? . OnDecrement ( multiplierPressed ) ;
110111 }
111112 } ;
112113#endif
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