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Paul DemeulenaereEvergreen
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[VFX] Monitored VFXGraph
1 parent 1f84614 commit b8f4071

3 files changed

Lines changed: 20 additions & 0 deletions

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Tests/SRPTests/Packages/com.unity.testing.visualeffectgraph/Tests/Runtime/VFXPrewarmComputeTest.cs

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@@ -49,6 +49,10 @@ public void Cleanup()
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[DeviceFilter(GraphicsDeviceType.Direct3D12, GraphicsDeviceType.Vulkan, GraphicsDeviceType.Metal)]
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public IEnumerator All_Compute_Shaders_Prewarmed()
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{
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#if UNITY_EDITOR_OSX
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Assert.Ignore("See UUM-140411");
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#endif
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// Find the CreateComputePipelineImpl marker
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m_Recorders = new List<ProfilerRecorder>();
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var allHandles = new List<ProfilerRecorderHandle>();

Tests/SRPTests/Packages/com.unity.testing.visualeffectgraph/Tests/Runtime/VFXRuntimeTests.cs

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@@ -636,6 +636,13 @@ static void SampleGradient_Branch_Instancing_Readback(AsyncGPUReadbackRequest re
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[UnityTest, Description("Regression test UUM-58615")]
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public IEnumerator SampleGradient_Branch_Instancing()
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{
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#if UNITY_EDITOR_OSX || UNITY_STANDALONE_OSX
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if (System.Runtime.InteropServices.RuntimeInformation.ProcessArchitecture == System.Runtime.InteropServices.Architecture.X64)
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{
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Assert.Ignore("See UUM-140411");
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}
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#endif
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var structuredBuffer = new GraphicsBuffer(GraphicsBuffer.Target.Structured, GraphicsBuffer.UsageFlags.None, 2, 16);
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Shader.SetGlobalBuffer("Repro_SampleGradient_Branch_Instancing_Buffer", structuredBuffer);
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@@ -825,6 +832,13 @@ static bool IsUpPlateauDown(List<(int frame, int count)> curve, int eps = 8)
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[UnityTest, Description("Cover internal behavior linked to readback of alive particle count")]
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public IEnumerator Verify_AliveParticleCount_Readback([ValueSource(nameof(kVerify_AliveParticleCount_ReadbackCase))] string currentName)
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{
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#if UNITY_EDITOR_OSX || UNITY_STANDALONE_OSX
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if (System.Runtime.InteropServices.RuntimeInformation.ProcessArchitecture == System.Runtime.InteropServices.Architecture.X64)
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{
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Assert.Ignore("See UUM-140411");
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}
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#endif
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//Prepare
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SceneManagement.SceneManager.LoadScene("Packages/com.unity.testing.visualeffectgraph/Scenes/Readback_ParticleCount.unity");
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yield return null;

Tests/SRPTests/Projects/VisualEffectGraph_HDRP/Assets/Tests/HDRP_VisualEffectsGraph_GraphicsTests.cs

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@@ -26,6 +26,7 @@ public class VFXGraphicsTests
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[IgnoreGraphicsTest("023_Check_Garbage_Timeline", "No reference images provided")]
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[IgnoreGraphicsTest("026_InstancingGPUevents", "See UUM-88671", GraphicsDeviceType.Metal)]
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[IgnoreGraphicsTest("026_RWBuffer", "Unstable: https://jira.unity3d.com/browse/UUM-119810")]
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[IgnoreGraphicsTest("027_RWTexture", "See UUM-140411, might relate with UUM-119810", RuntimePlatform.OSXEditor)]
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[IgnoreGraphicsTest("36_SkinnedSDF", "See UUM-66822 and VFXG-539", RuntimePlatform.GameCoreXboxOne, RuntimePlatform.Switch)]
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[IgnoreGraphicsTest("39_SmokeLighting_APV", "Too many bindings when using APVs", RuntimePlatform.Switch)]
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[IgnoreGraphicsTest("44_SDFBakerSlices", "See UUM-139282", RuntimePlatform.Switch)]
@@ -42,6 +43,7 @@ public class VFXGraphicsTests
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[IgnoreGraphicsTest("NamedObject_ExposedProperties", "No reference images provided")]
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[IgnoreGraphicsTest("PrewarmCompute", "No reference images provided")]
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[IgnoreGraphicsTest("Readback_ParticleCount", "No reference images provided")]
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[IgnoreGraphicsTest("009_MultiCamera", "See UUM-140411", RuntimePlatform.OSXEditor)]
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[MockHmdSetup(99)]
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[AssetBundleSetup]

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