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Copy file name to clipboardExpand all lines: Packages/com.unity.render-pipelines.universal/Editor/2D/Converter/BuiltInToURP2DReadonlyMaterialConverter.cs
Copy file name to clipboardExpand all lines: Packages/com.unity.render-pipelines.universal/Editor/2D/Converter/BuiltInToURP2DRenderSettingsConverter.cs
Description="This converter creates Universal Render Pipeline (URP) assets and corresponding Renderer assets, configuring their settings to match the equivalent settings from the Built-in Render Pipeline.")]
[Obsolete("BatchModeConverterInfo has been deprecated. Please use BatchModeConverterClassInfo or upgrade using UnityEditor.Rendering.Universal.Converters.RunInBatchModeCmdLine instead.",false)]
/// Call this method to run all the converters in a specific container in batch mode.
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/// </summary>
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/// <param name="containerName">The name of the container which will be batched. All Converters in this Container will run if prerequisites are met.</param>
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[Obsolete("RunInBatchMode(ConverterContainerId) has been deprecated. Please use RunInBatchMode(string) or upgrade using UnityEditor.Rendering.Universal.Converters.RunInBatchModeCmdLine instead.",false)]
[Obsolete("TryGetTypeInContainer has been deprecated. Please upgrade using UnityEditor.Rendering.Universal.Converters.RunInBatchModeCmdLine instead.",false)]
/// Call this method to run a specific list of converters in a specific container in batch mode.
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/// </summary>
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/// <param name="containerName">The name of the container which will be batched.</param>
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/// <param name="converterList">The list of converters that will be either included or excluded from batching. These converters need to be part of the passed in container for them to run.</param>
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/// <param name="converterFilter">The enum that decide if the list of converters will be included or excluded when batching.</param>
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[Obsolete("RunInBatchMode(ConverterContainerId, List<ConverterId>, ConverterFilter) has been deprecated. Please use RunInBatchMode(string, List<string>, bool) or upgrade using UnityEditor.Rendering.Universal.Converters.RunInBatchModeCmdLine instead.",false)]
[Obsolete("FilterConverters(ConverterContainerId, List<ConverterId>, ConverterFilter) has been deprecated. Please use FilterConverters(string, List<string>, bool) instead.",false)]
Copy file name to clipboardExpand all lines: Packages/com.unity.render-pipelines.universal/Editor/Tools/Converters/AnimationClipConverter/AnimationClipConverter.cs
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@@ -40,6 +40,7 @@ public AnimationClipConverterItem(GlobalObjectId gid, string assetPath)
Description="Updates animation clips that reference material properties to work with URP shaders.\nEnsures material animations continue working after converting Materials from Built-in RP to URP.")]
Copy file name to clipboardExpand all lines: Packages/com.unity.render-pipelines.universal/Editor/Tools/Converters/BuiltInToURP3DReadonlyMaterialConverter.cs
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