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uid input-system-custom-devices

Custom devices

Extend the Input System with devices and input sources that Unity does not provide out of the box.

Send low-level input events into the runtime, or implement a custom Device with layouts, state, and registration. Use Input events when you need to inject or observe raw input; follow Create a custom device when you integrate a third-party API or replace HID fallback behavior.

Topic Description
Input events Listen for, create, record, and process low-level input events for custom devices.
Create a custom device Walk through state struct, Device class, update, registration, and optional commands.

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