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Update Packages/com.unity.inputsystem/Documentation~/UsingProcessors.md
Co-authored-by: lilisha-unity <94024889+lilisha-unity@users.noreply.github.com>
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Packages/com.unity.inputsystem/Documentation~/UsingProcessors.md

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#### Customizing mouse input
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Another example of when Scale Processors can be very useful is customizing input via a game settings window. To allow a custom setup for the speed of the mouse in the X and Y directions, a Scale Processor can be applied to a Binding that is limited to a Pointer device.
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You can use a Scale processor to adjust mouse sensitivity through a game settings menu. To support custom X and Y speed settings, apply the processor to a Binding limited to a Pointer device.
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### Deadzone
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