Skip to content

Commit 41a8a30

Browse files
Fixing links
│ Component │ New target │ PlayerInput │ player-input-component.html │ PlayerInputManager │ player-input-manager-component.html │ OnScreenButton │ create-on-screen-button-control.html │ OnScreenStick │ create-on-screen-stick-control.html │ TouchSimulation │ simulate-touch-input.html │ InputSystemUIInputModule │ ui-input-module-reference.html │ VirtualMouseInput │ virtual-mouse-component-reference.html │ MultiplayerEventSystem │ multiplayer-event-system-component-input.html
1 parent 1e76dab commit 41a8a30

8 files changed

Lines changed: 8 additions & 8 deletions

File tree

Packages/com.unity.inputsystem/InputSystem/Runtime/Plugins/EnhancedTouch/TouchSimulation.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -27,7 +27,7 @@ namespace UnityEngine.InputSystem.EnhancedTouch
2727
/// </summary>
2828
[AddComponentMenu("Input/Debug/Touch Simulation")]
2929
[ExecuteInEditMode]
30-
[HelpURL(InputSystem.kDocUrl + "/manual/Touch.html#touch-simulation")]
30+
[HelpURL(InputSystem.kDocUrl + "/manual/simulate-touch-input.html")]
3131
public class TouchSimulation : MonoBehaviour, IInputStateChangeMonitor
3232
{
3333
public Touchscreen simulatedTouchscreen { get; private set; }

Packages/com.unity.inputsystem/InputSystem/Runtime/Plugins/OnScreen/OnScreenButton.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -11,7 +11,7 @@ namespace UnityEngine.InputSystem.OnScreen
1111
/// input.
1212
/// </summary>
1313
[AddComponentMenu("Input/On-Screen Button")]
14-
[HelpURL(InputSystem.kDocUrl + "/manual/OnScreen.html#on-screen-buttons")]
14+
[HelpURL(InputSystem.kDocUrl + "/manual/create-on-screen-button-control.html")]
1515
public class OnScreenButton : OnScreenControl, IPointerDownHandler, IPointerUpHandler
1616
{
1717
public void OnPointerUp(PointerEventData eventData)

Packages/com.unity.inputsystem/InputSystem/Runtime/Plugins/OnScreen/OnScreenStick.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -30,7 +30,7 @@ namespace UnityEngine.InputSystem.OnScreen
3030
/// control schemes of the simulated device.
3131
/// </remarks>
3232
[AddComponentMenu("Input/On-Screen Stick")]
33-
[HelpURL(InputSystem.kDocUrl + "/manual/OnScreen.html#on-screen-sticks")]
33+
[HelpURL(InputSystem.kDocUrl + "/manual/create-on-screen-stick-control.html")]
3434
public class OnScreenStick : OnScreenControl, IPointerDownHandler, IPointerUpHandler, IDragHandler
3535
{
3636
private const string kDynamicOriginClickable = "DynamicOriginClickable";

Packages/com.unity.inputsystem/InputSystem/Runtime/Plugins/PlayerInput/PlayerInput.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -216,7 +216,7 @@ namespace UnityEngine.InputSystem
216216
[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1724:TypeNamesShouldNotMatchNamespaces")]
217217
[AddComponentMenu("Input/Player Input")]
218218
[DisallowMultipleComponent]
219-
[HelpURL(InputSystem.kDocUrl + "/manual/PlayerInput.html")]
219+
[HelpURL(InputSystem.kDocUrl + "/manual/player-input-component.html")]
220220
public class PlayerInput : MonoBehaviour
221221
{
222222
/// <summary>

Packages/com.unity.inputsystem/InputSystem/Runtime/Plugins/PlayerInput/PlayerInputManager.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -32,7 +32,7 @@ namespace UnityEngine.InputSystem
3232
/// unpaired devices.
3333
/// </remarks>
3434
[AddComponentMenu("Input/Player Input Manager")]
35-
[HelpURL(InputSystem.kDocUrl + "/manual/PlayerInputManager.html")]
35+
[HelpURL(InputSystem.kDocUrl + "/manual/player-input-manager-component.html")]
3636
public class PlayerInputManager : MonoBehaviour
3737
{
3838
/// <summary>

Packages/com.unity.inputsystem/InputSystem/Runtime/Plugins/UI/InputSystemUIInputModule.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -104,7 +104,7 @@ namespace UnityEngine.InputSystem.UI
104104
/// }
105105
/// </code>
106106
/// </example>
107-
[HelpURL(InputSystem.kDocUrl + "/manual/UISupport.html#setting-up-ui-input")]
107+
[HelpURL(InputSystem.kDocUrl + "/manual/ui-input-module-reference.html")]
108108
public class InputSystemUIInputModule : BaseInputModule
109109
{
110110
/// <summary>

Packages/com.unity.inputsystem/InputSystem/Runtime/Plugins/UI/MultiplayerEventSystem.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -12,7 +12,7 @@ namespace UnityEngine.InputSystem.UI
1212
/// Mouse selection will ignore any game objects not within this hierarchy, and all other navigation, using keyboard or
1313
/// gamepad for example, will be constrained to game objects under that hierarchy.
1414
/// </remarks>
15-
[HelpURL(InputSystem.kDocUrl + "/manual/UISupport.html#multiplayer-uis")]
15+
[HelpURL(InputSystem.kDocUrl + "/manual/multiplayer-event-system-component-input.html")]
1616
public class MultiplayerEventSystem : EventSystem
1717
{
1818
[Tooltip("If set, only process mouse and navigation events for any game objects which are children of this game object.")]

Packages/com.unity.inputsystem/InputSystem/Runtime/Plugins/UI/VirtualMouseInput.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -40,7 +40,7 @@ namespace UnityEngine.InputSystem.UI
4040
/// <seealso cref="Gamepad"/>
4141
/// <seealso cref="Mouse"/>
4242
[AddComponentMenu("Input/Virtual Mouse")]
43-
[HelpURL(InputSystem.kDocUrl + "/manual/UISupport.html#virtual-mouse-cursor-control")]
43+
[HelpURL(InputSystem.kDocUrl + "/manual/virtual-mouse-component-reference.html")]
4444
public class VirtualMouseInput : MonoBehaviour
4545
{
4646
/// <summary>

0 commit comments

Comments
 (0)