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Merge branch 'develop' into input/settings-uitoolkit-josep
2 parents 1ec0750 + 2255883 commit 6ac5b71

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name: Check Editor references in Runtime code
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on:
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pull_request:
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types:
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- opened
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- synchronize
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- reopened
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branches: [ "develop" ]
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workflow_dispatch:
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jobs:
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check-runtime-editor-refs:
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runs-on: ubuntu-latest
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steps:
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- uses: actions/checkout@v4
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- name: Check Runtime code has no Editor namespace references
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run: bash check-runtime-editor-refs.sh

.yamato/wrench/pvp-exemptions.json

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},
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"PVP-92-3": {
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"errors": [
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"InputSystem/Plugins/iOS/IOSGameController.cs: .Switch;",
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"InputSystem/Plugins/Switch/SwitchProController.cs: .Switch\n",
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"InputSystem/Plugins/Switch/SwitchProControllerHID.cs: .Switch.",
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"InputSystem/Plugins/Switch/SwitchProControllerHID.cs: .Switch\n",
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"InputSystem/Plugins/Switch/SwitchSupportHID.cs: .Switch\n",
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"Documentation~/Gamepad.md: .Switch."
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"Documentation~/Gamepad.md: .Switch.",
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"InputSystem/Runtime/Plugins/iOS/IOSGameController.cs: .Switch;",
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"InputSystem/Runtime/Plugins/Switch/SwitchProController.cs: .Switch\n",
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"InputSystem/Runtime/Plugins/Switch/SwitchProControllerHID.cs: .Switch.",
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"InputSystem/Runtime/Plugins/Switch/SwitchProControllerHID.cs: .Switch\n",
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"InputSystem/Runtime/Plugins/Switch/SwitchSupportHID.cs: .Switch\n"
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]
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},
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"PVP-124-2": {

Assets/QA/Input_Test/GUITest.unity

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Assets/QA/Materials/Blue.mat

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Assets/QA/Materials/Green.mat

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Assets/QA/Materials/White.mat

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Assets/QA/MouseEvents/OnMouseEventsTestScene.unity

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