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Packages/com.unity.inputsystem/Documentation~/device-capabilities.md

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# Device capabilities
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Part of the Device description can be a [`capabilities`](xref:UnityEngine.InputSystem.Layouts.InputDeviceDescription) string in JSON format. This string describes characteristics that help the Input System to interpret the data from a Device, and map it to Control representations. Not all Device interfaces report Device capabilities. Examples of interface-specific Device capabilities are [HID descriptors](hid-specification-introduction.md). WebGL, Android, and Linux use similar mechanisms to report available Controls on connected gamepads.
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Part of the Device description can be a [`capabilities`](xref:UnityEngine.InputSystem.Layouts.InputDeviceDescription) string in JSON format. This string describes characteristics that help the Input System to interpret the data from a Device, and map it to Control representations. Not all Device interfaces report Device capabilities. Examples of interface-specific Device capabilities are [HID descriptors](hid-specification-introduction.md). Web, Android, and Linux use similar mechanisms to report available Controls on connected gamepads.

Packages/com.unity.inputsystem/Documentation~/gamepads-p.md

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* [`DualShock4GampadiOS`](xref:UnityEngine.InputSystem.iOS.DualShock4GampadiOS): A DualShock 4 controller connected to an iOS Device with Bluetooth. Requires iOS 13 or higher.
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* [`SetLightBarColor(Color)`](xref:UnityEngine.InputSystem.DualShock.DualShockGamepad.SetLightBarColor(UnityEngine.Color)): Used to set the color of the light bar on the controller.
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Unity supports PlayStation controllers on WebGL in some browser and OS configurations, but treats them as basic [`Gamepad`](xref:UnityEngine.InputSystem.Gamepad) or [`Joystick`](xref:UnityEngine.InputSystem.Joystick) devices, and doesn't support rumble or any other DualShock-specific functionality.
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Unity supports PlayStation controllers on Web in some browser and OS configurations, but treats them as basic [`Gamepad`](xref:UnityEngine.InputSystem.Gamepad) or [`Joystick`](xref:UnityEngine.InputSystem.Joystick) devices, and doesn't support rumble or any other DualShock-specific functionality.
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Unity doesn't support connecting a PlayStation controller to a desktop machine using the DualShock 4 USB wireless adaptor. Use USB or Bluetooth to connect it. For more information on platform support for PlayStation gamepads, refer to [Supported devices reference](supported-devices-reference.md).
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Packages/com.unity.inputsystem/Documentation~/gamepads-xbox.md

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XInput controllers on macOS require the installation of the [Xbox Controller Driver for macOS](https://github.com/360Controller/360Controller). This driver only supports USB connections, and doesn't support wireless dongles. However, the latest generation of Xbox One controllers natively support Bluetooth. macOS natively supports these controllers as [HID devices](hid-specification-introduction.md) without any additional drivers when connected with Bluetooth.
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Unity supports Xbox controllers on WebGL in some browser and OS configurations, but treats them as basic [`Gamepad`](xref:UnityEngine.InputSystem.Gamepad) or [`Joystick`](xref:UnityEngine.InputSystem.Joystick) devices, and doesn't support rumble or any other Xbox-specific functionality.
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Unity supports Xbox controllers on Web in some browser and OS configurations, but treats them as basic [`Gamepad`](xref:UnityEngine.InputSystem.Gamepad) or [`Joystick`](xref:UnityEngine.InputSystem.Joystick) devices, and doesn't support rumble or any other Xbox-specific functionality.
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For more information on platform support for Xbox gamepads, refer to [Supported devices reference](supported-devices-reference.md).

Packages/com.unity.inputsystem/Documentation~/supported-sensors-reference.md

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Each sensor device implements a single control which represents the data read by the sensor. The following sensors are available:
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| Sensor | Description | Android | iOS | WebGL |
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| Sensor | Description | Android | iOS | Web |
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| :---- | :---- | :---- | :---- | :---- |
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| [`Accelerometer`](xref:UnityEngine.InputSystem.Accelerometer) | Measures the acceleration of a device. | Yes | Yes | Yes |
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| [`Gyroscope`](xref:UnityEngine.InputSystem.Gyroscope) | Measures the angular velocity of a device. | Yes | Yes | Yes |

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