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CHANGE: Bump version to 1.20.0 and change minimum supported editor version to 6000.0 (#2417)
1 parent 80429b2 commit 81a1535

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Lines changed: 56 additions & 1246 deletions

.yamato/analyze.yml

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@@ -14,7 +14,7 @@ code_analyser:
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- unzip Tools/CodeAnalyzerTestProject/Microsoft.CodeQuality.Analyzers/Microsoft.CodeQuality.Analyzers.zip -d Tools/CodeAnalyzerTestProject/Microsoft.CodeQuality.Analyzers
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- {{ upm_ci_install }}
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- upm-ci package pack --package-path ./Packages/com.unity.inputsystem/
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- upm-ci project test --project-path Tools/CodeAnalyzerTestProject -u 2022.3
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- upm-ci project test --project-path Tools/CodeAnalyzerTestProject -u 6000.0
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triggers:
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cancel_old_ci: true
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expression: pull_request.(target eq "develop" AND NOT changes.all match "**/*.md")

.yamato/config.metadata

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@@ -1,5 +1,4 @@
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editors:
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- version: 2022.3
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- version: 6000.0
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- version: 6000.3
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- version: 6000.4

.yamato/input-system-editor-functional-tests.yml

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@@ -1,60 +1,5 @@
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# Auto-generated by Recipe Engine, do not modify manually.
22

3-
# InputSystem-EditorFunctionalTests - 2022.3 - MacOS
4-
inputsystem-editorfunctionaltests_-_2022_3_-_macos:
5-
name: InputSystem-EditorFunctionalTests - 2022.3 - MacOS
6-
agent:
7-
image: package-ci/macos-13:v4
8-
type: Unity::VM::osx
9-
flavor: b1.xlarge
10-
commands:
11-
- command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools
12-
- command: unity-downloader-cli -u 2022.3/staging -c Editor --fast --wait
13-
- command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --enable-code-coverage --coverage-options="generateAdditionalMetrics;generateHtmlReport;assemblyFilters:+Unity.InputSystem*;pathReplacePatterns:@*,,**/PackageCache/,;sourcePaths:$YAMATO_SOURCE_DIR/Packages;" --coverage-results-path=$YAMATO_SOURCE_DIR/upm-ci~/CodeCoverage --coverage-upload-options="reportsDir:upm-ci~/CodeCoverage;name:inputsystem_MacOS_2022.3_project;flags:inputsystem_MacOS_2022.3_project" --timeout=3600 --artifacts-path=artifacts
14-
after:
15-
- command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh
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artifacts:
17-
artifacts:
18-
paths:
19-
- artifacts/**/*
20-
21-
# InputSystem-EditorFunctionalTests - 2022.3 - Ubuntu
22-
inputsystem-editorfunctionaltests_-_2022_3_-_ubuntu:
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name: InputSystem-EditorFunctionalTests - 2022.3 - Ubuntu
24-
agent:
25-
image: package-ci/ubuntu-22.04:v4
26-
type: Unity::VM
27-
flavor: b1.large
28-
commands:
29-
- command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools
30-
- command: unity-downloader-cli -u 2022.3/staging -c Editor --fast --wait
31-
- command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --enable-code-coverage --coverage-options="generateAdditionalMetrics;generateHtmlReport;assemblyFilters:+Unity.InputSystem*;pathReplacePatterns:@*,,**/PackageCache/,;sourcePaths:$YAMATO_SOURCE_DIR/Packages;" --coverage-results-path=$YAMATO_SOURCE_DIR/upm-ci~/CodeCoverage --coverage-upload-options="reportsDir:upm-ci~/CodeCoverage;name:inputsystem_Ubuntu_2022.3_project;flags:inputsystem_Ubuntu_2022.3_project" --timeout=3600 --artifacts-path=artifacts
32-
after:
33-
- command: bash .yamato/generated-scripts/infrastructure-instability-detection-linux.sh
34-
artifacts:
35-
artifacts:
36-
paths:
37-
- artifacts/**/*
38-
39-
# InputSystem-EditorFunctionalTests - 2022.3 - Windows
40-
inputsystem-editorfunctionaltests_-_2022_3_-_windows:
41-
name: InputSystem-EditorFunctionalTests - 2022.3 - Windows
42-
agent:
43-
image: package-ci/win10:v4
44-
type: Unity::VM
45-
flavor: b1.large
46-
commands:
47-
- command: '%GSUDO% choco install netfx-4.7.1-devpack -y --ignore-detected-reboot --ignore-package-codes'
48-
- command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools
49-
- command: unity-downloader-cli -u 2022.3/staging -c Editor --fast --wait
50-
- command: UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --enable-code-coverage --coverage-options="generateAdditionalMetrics;generateHtmlReport;assemblyFilters:+Unity.InputSystem*;pathReplacePatterns:@*,,**/PackageCache/,;sourcePaths:%YAMATO_SOURCE_DIR%/Packages;" --coverage-results-path=%YAMATO_SOURCE_DIR%/upm-ci~/CodeCoverage --coverage-upload-options="reportsDir:upm-ci~/CodeCoverage;name:inputsystem_Windows_2022.3_project;flags:inputsystem_Windows_2022.3_project" --timeout=3600 --artifacts-path=artifacts
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after:
52-
- command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd
53-
artifacts:
54-
artifacts:
55-
paths:
56-
- artifacts/**/*
57-
583
# InputSystem-EditorFunctionalTests - 6000.0 - MacOS
594
inputsystem-editorfunctionaltests_-_6000_0_-_macos:
605
name: InputSystem-EditorFunctionalTests - 6000.0 - MacOS

.yamato/input-system-editor-performance-tests.yml

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Original file line numberDiff line numberDiff line change
@@ -1,60 +1,5 @@
11
# Auto-generated by Recipe Engine, do not modify manually.
22

3-
# InputSystem-EditorPerformanceTests - 2022.3 - MacOS
4-
inputsystem-editorperformancetests_-_2022_3_-_macos:
5-
name: InputSystem-EditorPerformanceTests - 2022.3 - MacOS
6-
agent:
7-
image: package-ci/macos-13:v4
8-
type: Unity::VM::osx
9-
flavor: b1.xlarge
10-
commands:
11-
- command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools
12-
- command: unity-downloader-cli -u 2022.3/staging -c Editor --fast --wait
13-
- command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --timeout=3600 --artifacts-path=artifacts
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after:
15-
- command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh
16-
artifacts:
17-
artifacts:
18-
paths:
19-
- artifacts/**/*
20-
21-
# InputSystem-EditorPerformanceTests - 2022.3 - Ubuntu
22-
inputsystem-editorperformancetests_-_2022_3_-_ubuntu:
23-
name: InputSystem-EditorPerformanceTests - 2022.3 - Ubuntu
24-
agent:
25-
image: package-ci/ubuntu-22.04:v4
26-
type: Unity::VM
27-
flavor: b1.large
28-
commands:
29-
- command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools
30-
- command: unity-downloader-cli -u 2022.3/staging -c Editor --fast --wait
31-
- command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --timeout=3600 --artifacts-path=artifacts
32-
after:
33-
- command: bash .yamato/generated-scripts/infrastructure-instability-detection-linux.sh
34-
artifacts:
35-
artifacts:
36-
paths:
37-
- artifacts/**/*
38-
39-
# InputSystem-EditorPerformanceTests - 2022.3 - Windows
40-
inputsystem-editorperformancetests_-_2022_3_-_windows:
41-
name: InputSystem-EditorPerformanceTests - 2022.3 - Windows
42-
agent:
43-
image: package-ci/win10:v4
44-
type: Unity::VM
45-
flavor: b1.large
46-
commands:
47-
- command: '%GSUDO% choco install netfx-4.7.1-devpack -y --ignore-detected-reboot --ignore-package-codes'
48-
- command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools
49-
- command: unity-downloader-cli -u 2022.3/staging -c Editor --fast --wait
50-
- command: UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --timeout=3600 --artifacts-path=artifacts
51-
after:
52-
- command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd
53-
artifacts:
54-
artifacts:
55-
paths:
56-
- artifacts/**/*
57-
583
# InputSystem-EditorPerformanceTests - 6000.0 - MacOS
594
inputsystem-editorperformancetests_-_6000_0_-_macos:
605
name: InputSystem-EditorPerformanceTests - 6000.0 - MacOS

.yamato/input-system-mobile-functional-build-jobs.yml

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@@ -1,94 +1,5 @@
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# Auto-generated by Recipe Engine, do not modify manually.
22

3-
# InputSystem-MobileFunctionalBuildJobs - 2022.3 - Android - il2cpp
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inputsystem-mobilefunctionalbuildjobs_-_2022_3_-_android_-_il2cpp:
5-
name: InputSystem-MobileFunctionalBuildJobs - 2022.3 - Android - il2cpp
6-
agent:
7-
image: package-ci/win10:default
8-
type: Unity::VM
9-
flavor: b1.xlarge
10-
commands:
11-
- command: unity-downloader-cli -u 2022.3/staging -c Editor -c Android --fast --wait
12-
- command: |-
13-
set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP%
14-
UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --category=!Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --timeout=3600 --artifacts-path=build/logs --platform=android --scripting-backend=il2cpp
15-
after:
16-
- command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd
17-
artifacts:
18-
logs:
19-
paths:
20-
- build/logs/**/*
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players:
22-
paths:
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- build/players/**/*
24-
25-
# InputSystem-MobileFunctionalBuildJobs - 2022.3 - Android - mono
26-
inputsystem-mobilefunctionalbuildjobs_-_2022_3_-_android_-_mono:
27-
name: InputSystem-MobileFunctionalBuildJobs - 2022.3 - Android - mono
28-
agent:
29-
image: package-ci/win10:default
30-
type: Unity::VM
31-
flavor: b1.xlarge
32-
commands:
33-
- command: unity-downloader-cli -u 2022.3/staging -c Editor -c Android --fast --wait
34-
- command: |-
35-
set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP%
36-
UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --category=!Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --timeout=3600 --artifacts-path=build/logs --platform=android
37-
after:
38-
- command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd
39-
artifacts:
40-
logs:
41-
paths:
42-
- build/logs/**/*
43-
players:
44-
paths:
45-
- build/players/**/*
46-
47-
# InputSystem-MobileFunctionalBuildJobs - 2022.3 - IOS
48-
inputsystem-mobilefunctionalbuildjobs_-_2022_3_-_ios:
49-
name: InputSystem-MobileFunctionalBuildJobs - 2022.3 - IOS
50-
agent:
51-
image: package-ci/macos-13:default
52-
type: Unity::VM::osx
53-
flavor: m1.mac
54-
commands:
55-
- command: unity-downloader-cli -u 2022.3/staging -c Editor -c iOS --fast --wait
56-
- command: |-
57-
curl -s https://artifactory-slo.bf.unity3d.com/artifactory/unity-tools-local/utr-standalone/utr --output utr
58-
chmod u+x utr
59-
- command: ./utr --testproject=. --editor-location=.Editor --suite=playmode --category=!Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --timeout=3600 --artifacts-path=build/logs --platform=ios
60-
after:
61-
- command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh
62-
artifacts:
63-
logs:
64-
paths:
65-
- build/logs/**/*
66-
players:
67-
paths:
68-
- build/players/**/*
69-
variables:
70-
UTR_VERSION: 1.42.0
71-
72-
# InputSystem-MobileFunctionalBuildJobs - 2022.3 - TvOS
73-
inputsystem-mobilefunctionalbuildjobs_-_2022_3_-_tvos:
74-
name: InputSystem-MobileFunctionalBuildJobs - 2022.3 - TvOS
75-
agent:
76-
image: package-ci/macos-13:default
77-
type: Unity::VM::osx
78-
flavor: m1.mac
79-
commands:
80-
- command: unity-downloader-cli -u 2022.3/staging -c Editor -c AppleTV --fast --wait
81-
- command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --category=!Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --timeout=3600 --artifacts-path=build/logs --platform=tvOS
82-
after:
83-
- command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh
84-
artifacts:
85-
logs:
86-
paths:
87-
- build/logs/**/*
88-
players:
89-
paths:
90-
- build/players/**/*
91-
923
# InputSystem-MobileFunctionalBuildJobs - 6000.0 - Android - il2cpp
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inputsystem-mobilefunctionalbuildjobs_-_6000_0_-_android_-_il2cpp:
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name: InputSystem-MobileFunctionalBuildJobs - 6000.0 - Android - il2cpp

.yamato/input-system-mobile-functional-tests.yml

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@@ -1,103 +1,5 @@
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# Auto-generated by Recipe Engine, do not modify manually.
22

3-
# InputSystem-MobileFunctionalTests - 2022.3 - Android - il2cpp
4-
inputsystem-mobilefunctionaltests_-_2022_3_-_android_-_il2cpp:
5-
name: InputSystem-MobileFunctionalTests - 2022.3 - Android - il2cpp
6-
agent:
7-
image: mobile/android-execution-base:v2.3785910
8-
type: Unity::mobile::shield
9-
flavor: b1.xlarge
10-
commands:
11-
- command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe connect %BOKKEN_DEVICE_IP%
12-
- command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe devices
13-
- command: curl -s https://artifactory-slo.bf.unity3d.com/artifactory/unity-tools-local/utr-standalone/utr.bat --output utr.bat
14-
- command: |-
15-
set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP%
16-
utr.bat --suite=playmode --category=!Performance --reruncount=1 --clean-library --player-load-path=build/players --timeout=3600 --artifacts-path=build/test-results --platform=android
17-
after:
18-
- command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe connect %BOKKEN_DEVICE_IP%
19-
- command: if not exist build\test-results mkdir build\test-results
20-
- command: powershell %ANDROID_SDK_ROOT%\platform-tools\adb.exe logcat -d > build/test-results/device_log.txt
21-
- command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd
22-
artifacts:
23-
logs:
24-
paths:
25-
- build/test-results/**/*
26-
dependencies:
27-
- path: .yamato/input-system-mobile-functional-build-jobs.yml#inputsystem-mobilefunctionalbuildjobs_-_2022_3_-_android_-_il2cpp
28-
variables:
29-
UTR_VERSION: 1.42.0
30-
31-
# InputSystem-MobileFunctionalTests - 2022.3 - Android - mono
32-
inputsystem-mobilefunctionaltests_-_2022_3_-_android_-_mono:
33-
name: InputSystem-MobileFunctionalTests - 2022.3 - Android - mono
34-
agent:
35-
image: mobile/android-execution-base:v2.3785910
36-
type: Unity::mobile::shield
37-
flavor: b1.xlarge
38-
commands:
39-
- command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe connect %BOKKEN_DEVICE_IP%
40-
- command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe devices
41-
- command: curl -s https://artifactory-slo.bf.unity3d.com/artifactory/unity-tools-local/utr-standalone/utr.bat --output utr.bat
42-
- command: |-
43-
set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP%
44-
utr.bat --suite=playmode --category=!Performance --reruncount=1 --clean-library --player-load-path=build/players --timeout=3600 --artifacts-path=build/test-results --platform=android
45-
after:
46-
- command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe connect %BOKKEN_DEVICE_IP%
47-
- command: if not exist build\test-results mkdir build\test-results
48-
- command: powershell %ANDROID_SDK_ROOT%\platform-tools\adb.exe logcat -d > build/test-results/device_log.txt
49-
- command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd
50-
artifacts:
51-
logs:
52-
paths:
53-
- build/test-results/**/*
54-
dependencies:
55-
- path: .yamato/input-system-mobile-functional-build-jobs.yml#inputsystem-mobilefunctionalbuildjobs_-_2022_3_-_android_-_mono
56-
variables:
57-
UTR_VERSION: 1.42.0
58-
59-
# InputSystem-MobileFunctionalTests - 2022.3 - IOS
60-
inputsystem-mobilefunctionaltests_-_2022_3_-_ios:
61-
name: InputSystem-MobileFunctionalTests - 2022.3 - IOS
62-
agent:
63-
image: package-ci/macos-13:default
64-
type: Unity::mobile::iPhone
65-
flavor: m1.mac
66-
model: SE
67-
commands:
68-
- command: |-
69-
curl -s https://artifactory-slo.bf.unity3d.com/artifactory/unity-tools-local/utr-standalone/utr --output utr
70-
chmod u+x utr
71-
- command: ./utr --suite=playmode --category=!Performance --reruncount=1 --clean-library --player-load-path=build/players --timeout=3600 --artifacts-path=build/test-results --platform=ios
72-
after:
73-
- command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh
74-
artifacts:
75-
logs:
76-
paths:
77-
- build/test-results/**/*
78-
dependencies:
79-
- path: .yamato/input-system-mobile-functional-build-jobs.yml#inputsystem-mobilefunctionalbuildjobs_-_2022_3_-_ios
80-
variables:
81-
UTR_VERSION: 1.42.0
82-
83-
# InputSystem-MobileFunctionalTests - 2022.3 - TvOS
84-
inputsystem-mobilefunctionaltests_-_2022_3_-_tvos:
85-
name: InputSystem-MobileFunctionalTests - 2022.3 - TvOS
86-
agent:
87-
image: package-ci/macos-13:default
88-
type: Unity::mobile::appletv
89-
flavor: m1.mac
90-
commands:
91-
- command: UnifiedTestRunner --suite=playmode --category=!Performance --reruncount=1 --clean-library --player-load-path=build/players --timeout=3600 --artifacts-path=build/test-results --platform=tvOS
92-
after:
93-
- command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh
94-
artifacts:
95-
logs:
96-
paths:
97-
- build/test-results/**/*
98-
dependencies:
99-
- path: .yamato/input-system-mobile-functional-build-jobs.yml#inputsystem-mobilefunctionalbuildjobs_-_2022_3_-_tvos
100-
1013
# InputSystem-MobileFunctionalTests - 6000.0 - Android - il2cpp
1024
inputsystem-mobilefunctionaltests_-_6000_0_-_android_-_il2cpp:
1035
name: InputSystem-MobileFunctionalTests - 6000.0 - Android - il2cpp

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