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Whitespace fix to make formatter pass
- This doesn't actually seem correctly formatted, but it's what the tool wants
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Packages/com.unity.inputsystem/InputSystem/Runtime/InputManager.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -556,7 +556,7 @@ internal static void StopEditorEventPassthrough()
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private bool gameHasFocus =>
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#if UNITY_EDITOR
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m_RunPlayerUpdatesInEditMode || applicationHasFocus || gameShouldGetInputRegardlessOfFocus || isEditorEventPassthroughActive;
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m_RunPlayerUpdatesInEditMode || applicationHasFocus || gameShouldGetInputRegardlessOfFocus || isEditorEventPassthroughActive;
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#else
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applicationHasFocus || gameShouldGetInputRegardlessOfFocus;
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#endif

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