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DOCS: Content documentation model reorg (#2421)
Co-authored-by: Ben Pitt <benp@unity3d.com> Co-authored-by: Siobhan <siobhan@unity3d.com> Co-authored-by: Jo Dawes <jo.dawes@unity3d.com> Co-authored-by: JosepMariaPujol <josep.pujol@unity3d.com> Co-authored-by: pauliusb-unity <paulius.balciunas@unity3d.com> Co-authored-by: kilroyandrew <104155051+kilroyandrew@users.noreply.github.com>
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.yamato/wrench/pvp-exemptions.json

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},
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"PVP-92-3": {
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"errors": [
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"Documentation~/Gamepad.md: .Switch.",
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"Documentation~/gamepads-s.md: .Switch.",
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"Documentation~/gamepads-s.md: .Switch.\n",
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"InputSystem/Runtime/Plugins/iOS/IOSGameController.cs: .Switch;",
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"InputSystem/Runtime/Plugins/Switch/SwitchProController.cs: .Switch\n",
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"InputSystem/Runtime/Plugins/Switch/SwitchProControllerHID.cs: .Switch.",

Packages/com.unity.inputsystem/CHANGELOG.md

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- Migrated sample scenes to use Universal Render Pipeline (URP) with Built-in Render Pipeline fallback shaders. The URP package is now required to run the samples. (ISX-2343)
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- Changed the UI for `Actions.inputactions` asset to use UI Toolkit framework.
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- Changed the UI for `InputSystem.inputsettings` asset to use UI Toolkit framework.
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- Added documentation for rumble support on Android.
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- Added documentation for rumble support on Android and iOS.
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Packages/com.unity.inputsystem/Documentation~/ActionAssets.md

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