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Revert setting capacityInBytes to zero
Not necessary to fix things out of the scope of this PR
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Packages/com.unity.inputsystem/InputSystem/Runtime/NativeInputRuntime.cs

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Original file line numberDiff line numberDiff line change
@@ -99,7 +99,6 @@ public unsafe InputUpdateDelegate onUpdate
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{
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eventBufferPtr->eventCount = 0;
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eventBufferPtr->sizeInBytes = 0;
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eventBufferPtr->capacityInBytes = 0;
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}
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};
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else

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