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Toolbar.cs
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// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine;
using UnityEditorInternal;
using UnityEditor.Toolbars;
using UnityEditor.UIElements;
using UnityEngine.UIElements;
namespace UnityEditor
{
abstract class MainToolbarVisual
{
VisualElement m_Root;
public VisualElement root
{
get
{
if (m_Root == null)
m_Root = CreateRoot();
return m_Root;
}
}
protected abstract VisualElement CreateRoot();
}
// The main toolbar
class Toolbar : GUIView
{
const float k_ToolbarHeight = 30f;
static class Styles
{
public static readonly GUIStyle appToolbar = "AppToolbar";
public static readonly GUIStyle paneOptions = new GUIStyle("PaneOptions")
{
fixedHeight = k_ToolbarHeight
};
}
public static Toolbar get;
public static bool isLastShowRequestPartial = true;
MainToolbarVisual m_MainToolbarVisual;
[SerializeField]
string m_LastLoadedLayoutName;
VisualElement m_Root;
internal static string lastLoadedLayoutName
{
get
{
if (get == null)
{
return "Layout";
}
return string.IsNullOrEmpty(get.m_LastLoadedLayoutName) ? "Layout" : get.m_LastLoadedLayoutName;
}
set
{
if (!get)
return;
get.m_LastLoadedLayoutName = value;
get.Repaint();
}
}
protected override void OnEnable()
{
base.OnEnable();
EditorApplication.modifierKeysChanged += Repaint;
get = this;
m_EventInterests.wantsLessLayoutEvents = true;
CreateContents();
}
void CreateContents()
{
m_MainToolbarVisual = (MainToolbarVisual)Activator.CreateInstance(typeof(DefaultMainToolbar));
m_Root?.RemoveFromHierarchy();
m_Root = CreateRoot();
if (windowBackend?.visualTree is VisualElement visualTree)
{
visualTree.Add(m_Root);
m_Root.Add(m_MainToolbarVisual.root);
}
RepaintToolbar();
}
protected override void OnDisable()
{
m_Root?.RemoveFromHierarchy();
base.OnDisable();
EditorApplication.modifierKeysChanged -= Repaint;
}
protected override bool OnFocus()
{
return false;
}
protected override void OldOnGUI()
{
if (Event.current.type == EventType.Repaint)
Styles.appToolbar.Draw(new Rect(0, 0, position.width, position.height), false, false, false, false);
BeginOffsetArea(GetToolbarPosition(), GUIContent.none, GUIStyle.none);
EndOffsetArea();
}
static VisualElement CreateRoot()
{
var name = VisualElement.k_RootVisualContainerName;
var root = new VisualElement()
{
name = VisualElementUtils.GetUniqueName(name),
pickingMode = PickingMode.Ignore, // do not eat events so IMGUI gets them
viewDataKey = name,
renderHints = RenderHints.ClipWithScissors
};
root.pseudoStates |= PseudoStates.Root;
UIElementsEditorUtility.AddDefaultEditorStyleSheets(root);
root.style.overflow = Overflow.Hidden;
return root;
}
protected override void OnBackingScaleFactorChanged()
{
CreateContents();
}
internal static void RepaintToolbar()
{
if (get != null)
get.Repaint();
}
public float CalcHeight()
{
return k_ToolbarHeight;
}
public Rect GetToolbarPosition()
{
return position;
}
// @todo Remove when collab updates
internal static void AddSubToolbar(SubToolbar subToolbar)
{
MainToolbarImguiContainer.AddDeprecatedSubToolbar(subToolbar);
}
// Repaints all views, called from C++ when playmode entering is aborted
// and when the user clicks on the playmode button.
static void InternalWillTogglePlaymode()
{
InternalEditorUtility.RepaintAllViews();
}
}
}