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Reduce the warning message
1 parent 877fd30 commit c2e6475

1 file changed

Lines changed: 1 addition & 5 deletions

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UnityDataTool/SerializedFileCommands.cs

Lines changed: 1 addition & 5 deletions
Original file line numberDiff line numberDiff line change
@@ -99,11 +99,7 @@ private static bool ValidateSerializedFile(string filePath, out SerializedFileIn
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Console.Error.WriteLine($"Error: The file is a YAML-format SerializedFile, which is not supported.");
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Console.Error.WriteLine($"File: {filePath}");
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Console.Error.WriteLine();
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Console.Error.WriteLine("UnityDataTool only supports binary-format SerializedFiles (used in builds).");
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Console.Error.WriteLine("YAML-format SerializedFiles are used by Unity Editor for .asset, .prefab, and .unity files.");
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Console.Error.WriteLine();
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Console.Error.WriteLine("To analyze YAML files, you must first build your project. Then run UnityDataTool");
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Console.Error.WriteLine("on the build output, which contains binary-format SerializedFiles.");
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Console.Error.WriteLine("UnityDataTool only supports binary-format SerializedFiles.");
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return false;
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}
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