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Clamp glTF animation curves before first key #1

Clamp glTF animation curves before first key

Clamp glTF animation curves before first key #1

Workflow file for this run

# This workflow was adapted from com.unity.memoryprofiler
name: Format
on: pull_request
jobs:
check:
runs-on: unity-linux-runner
strategy:
matrix:
project: [glTFast-Test, glTFast-Test-BuiltIn, glTFast-Test-entities, glTFast-Test-HDRP, glTFast-Test-minimalistic]
steps:
- name: Setup .NET Core
uses: actions/setup-dotnet@v5
with:
dotnet-version: '10.0.x'
- name: Checkout repo
uses: actions/checkout@v6
with:
fetch-depth: 0
ref: ${{ github.event.pull_request.head.ref }}
- name: Run dotnet format
id: format
uses: ./.github/workflows/dotnet-format/
with:
repoToken: ${{ secrets.GITHUB_TOKEN }}
# A license key is not currently needed as that's handled via upm-ci. Consider speeding up this process by providing a Unity ID login instead and foregoing the need for npm, virtual x and upm-ci.
#unityLicenseKey: ${{ secrets.UNITY_LICENSE }}
project: ${{ matrix.project }}
onlyFilesModifiedInPullRequest: true
workingDirectory: '.'
gitBranch: ${{ github.event.pull_request.head.ref }}
alsoFormatWhitespace: true
# Don't use xLTS version to avoid license issues
unityVersion: "6000.0.75f1"