Clamp glTF animation curves before first key #1
Workflow file for this run
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| # This workflow was adapted from com.unity.memoryprofiler | |
| name: Format | |
| on: pull_request | |
| jobs: | |
| check: | |
| runs-on: unity-linux-runner | |
| strategy: | |
| matrix: | |
| project: [glTFast-Test, glTFast-Test-BuiltIn, glTFast-Test-entities, glTFast-Test-HDRP, glTFast-Test-minimalistic] | |
| steps: | |
| - name: Setup .NET Core | |
| uses: actions/setup-dotnet@v5 | |
| with: | |
| dotnet-version: '10.0.x' | |
| - name: Checkout repo | |
| uses: actions/checkout@v6 | |
| with: | |
| fetch-depth: 0 | |
| ref: ${{ github.event.pull_request.head.ref }} | |
| - name: Run dotnet format | |
| id: format | |
| uses: ./.github/workflows/dotnet-format/ | |
| with: | |
| repoToken: ${{ secrets.GITHUB_TOKEN }} | |
| # A license key is not currently needed as that's handled via upm-ci. Consider speeding up this process by providing a Unity ID login instead and foregoing the need for npm, virtual x and upm-ci. | |
| #unityLicenseKey: ${{ secrets.UNITY_LICENSE }} | |
| project: ${{ matrix.project }} | |
| onlyFilesModifiedInPullRequest: true | |
| workingDirectory: '.' | |
| gitBranch: ${{ github.event.pull_request.head.ref }} | |
| alsoFormatWhitespace: true | |
| # Don't use xLTS version to avoid license issues | |
| unityVersion: "6000.0.75f1" |