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Yield to the defer agent per mesh assignment during instantiation#55

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nickdnk wants to merge 2 commits into
Unity-Technologies:mainfrom
nickdnk:yield_to_defer_agent
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Yield to the defer agent per mesh assignment during instantiation#55
nickdnk wants to merge 2 commits into
Unity-Technologies:mainfrom
nickdnk:yield_to_defer_agent

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@nickdnk

@nickdnk nickdnk commented Jul 16, 2026

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Also a moved PR, like the JSON decode one. See atteneder#823 for details.

nickdnk added 2 commits July 16, 2026 21:55
Hierarchy population honored the frame budget only between nodes; a node carrying many mesh assignments (multi-material meshes) populated them all in one un-yielding callback.
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