Skip to content
This repository was archived by the owner on Jul 23, 2025. It is now read-only.

Commit 8ba707e

Browse files
committed
Updating site banner for deprecation
1 parent 76d8b20 commit 8ba707e

2 files changed

Lines changed: 180 additions & 3 deletions

File tree

docusaurus.config.js

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -31,9 +31,9 @@ module.exports = {
3131
announcementBar: {
3232
id: "prerelease", // Any value that will identify this message.
3333
content:
34-
'⭐️ If you like our documentation, give it a star on <a target="_blank" rel="noopener noreferrer" href="https://github.com/Unity-Technologies/com.unity.multiplayer.docs">GitHub</a> and <a target="_blank" rel="noopener noreferrer" href="https://github.com/Unity-Technologies/com.unity.multiplayer.docs/wiki">contribute</a>! ⭐️',
35-
backgroundColor: "#3578e5", // Defaults to `#fff`.
36-
textColor: "#ffffff", // Defaults to `#000`.
34+
'⚠ This website is no longer updated and will be archived soon. Please refer to the official package documentation for the most recent information about [Netcode for GameObjects](https://docs.unity3d.com/Packages/com.unity.netcode.gameobjects@latest?subfolder=/manual/index.html), [Unity Transport](https://docs.unity3d.com/Packages/com.unity.transport@latest?subfolder=/manual/index.html), [Multiplayer Tools](https://docs.unity3d.com/Packages/com.unity.multiplayer.tools@latest?subfolder=/manual/index.html) and [Multiplayer Play Mode](https://docs.unity3d.com/Packages/com.unity.multiplayer.playmode@latest?subfolder=/manual/index.html). ⚠',
35+
backgroundColor: "#e53535ff", // Defaults to `#fff`.
36+
textColor: "#000000ff", // Defaults to `#000`.
3737
isCloseable: true, // Defaults to `true`.
3838
},
3939
algolia: {

table-of-contents.md

Lines changed: 177 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,177 @@
1+
# Unity Multiplayer Documentation - Table of Contents
2+
3+
## Release Notes
4+
- [Netcode for GameObjects](docs/release-notes/ngo-changelog.md)
5+
- [Boss Room](docs/samples/release-notes/bossroom-changelog.md)
6+
- [Bitesize](docs/samples/release-notes/bitesize-changelog.md)
7+
8+
## API Reference
9+
- [API Reference](https://docs.unity3d.com/Packages/com.unity.netcode.gameobjects@2.4/api/index.html)
10+
11+
## Get Started
12+
- [Installation](docs/installation/installation.md)
13+
- [Get Started with NGO](docs/tutorials/get-started-with-ngo.md)
14+
15+
### Distributed Authority Quickstart
16+
- [Distributed Authority Quick Start](docs/learn/distributed-authority-quick-start.md)
17+
- [Distributed Authority WebGL](docs/learn/distributed-authority-webgl.md)
18+
19+
### Migrating
20+
- [UNet Migration Path](docs/installation/unet-migration-path.md)
21+
- [Upgrade from UNet](docs/installation/migratingfromUNet.md)
22+
- [Migrate from Matchmaker to Lobby](docs/installation/migrate-from-matchmaker-to-lobby.md)
23+
- [Upgrade from MLAPI](docs/installation/migratingfrommlapi.md)
24+
25+
## Networking Concepts
26+
- [Authority](docs/terms-concepts/authority.md)
27+
28+
### Network Topologies
29+
- [Network Topologies](docs/terms-concepts/network-topologies.md)
30+
- [Client-Server](docs/terms-concepts/client-server.md)
31+
- [Listen Server Host Architecture](docs/learn/listenserverhostarchitecture.md)
32+
- [Distributed Authority](docs/terms-concepts/distributed-authority.md)
33+
34+
## Configuration
35+
36+
### Configuring Connections
37+
- [Connection Approval](docs/basics/connection-approval.md)
38+
- [Max Players](docs/basics/maxnumberplayers.md)
39+
40+
- [Transports](docs/advanced-topics/transports.md)
41+
- [Relay](docs/relay/relay.md)
42+
43+
## Networking Components
44+
45+
### NetworkObject
46+
- [NetworkObject](docs/basics/networkobject.md)
47+
- [Player Objects](docs/basics/playerobjects.md)
48+
- [NetworkObject Parenting](docs/advanced-topics/networkobject-parenting.md)
49+
50+
### NetworkBehaviour
51+
- [NetworkBehaviour](docs/basics/networkbehaviour.md)
52+
- [NetworkBehaviour Synchronization](docs/basics/networkbehaviour-synchronize.md)
53+
54+
- [NetworkManager](docs/components/networkmanager.md)
55+
- [NetworkTransform](docs/components/networktransform.md)
56+
- [NetworkAnimator](docs/components/networkanimator.md)
57+
- [Physics](docs/advanced-topics/physics.md)
58+
59+
## Ownership and Authority
60+
- [Ownership](docs/basics/ownership.md)
61+
- [Race Conditions](docs/basics/race-conditions.md)
62+
63+
## Spawning and Despawning
64+
- [Object Spawning](docs/basics/object-spawning.md)
65+
- [Object Pooling](docs/advanced-topics/object-pooling.md)
66+
- [Object Visibility](docs/basics/object-visibility.md)
67+
- [Spawning Synchronization](docs/basics/spawning-synchronization.md)
68+
- [Deferred Despawning](docs/basics/deferred-despawning.md)
69+
70+
## Latency and Performance
71+
- [Lag and Packet Loss](docs/learn/lagandpacketloss.md)
72+
- [Ticks and Update Rates](docs/learn/ticks-and-update-rates.md)
73+
- [Client-side Interpolation](docs/learn/clientside_interpolation.md)
74+
- [Client Anticipation](docs/advanced-topics/client-anticipation.md)
75+
- [Dealing with Latency](docs/learn/dealing-with-latency.md)
76+
77+
## Network Synchronization
78+
- [Ways to Synchronize](docs/advanced-topics/ways-synchronize.md)
79+
80+
### NetworkVariables
81+
- [NetworkVariable](docs/basics/networkvariable.md)
82+
- [Custom NetworkVariables](docs/basics/custom-networkvariables.md)
83+
84+
### Remote Procedure Calls (RPCs)
85+
- [Messaging System](docs/advanced-topics/messaging-system.md)
86+
- [RPC](docs/advanced-topics/message-system/rpc.md)
87+
- [Reliability](docs/advanced-topics/message-system/reliability.md)
88+
- [RPC Parameters](docs/advanced-topics/message-system/rpc-params.md)
89+
90+
#### RPCs vs NetworkVariables
91+
- [RPCs vs NetworkVariables](docs/learn/rpcvnetvar.md)
92+
- [RPC and NetworkVariable Examples](docs/learn/rpcnetvarexamples.md)
93+
94+
- [RPC Compatibility](docs/advanced-topics/message-system/rpc-compatibility.md)
95+
96+
#### Legacy RPC Options
97+
- [ClientRpc](docs/advanced-topics/message-system/clientrpc.md)
98+
- [ServerRpc](docs/advanced-topics/message-system/serverrpc.md)
99+
- [Execution Table](docs/advanced-topics/message-system/execution-table.md)
100+
101+
- [Custom Messages](docs/advanced-topics/message-system/custom-messages.md)
102+
- [Connection Events](docs/advanced-topics/connection-events.md)
103+
104+
### Network Update Loop
105+
- [About Network Update Loop](docs/advanced-topics/network-update-loop-system/about-network-update-loop.md)
106+
- [Network Update Loop Reference](docs/advanced-topics/network-update-loop-system/network-update-loop-reference.md)
107+
108+
- [Network Time and Ticks](docs/advanced-topics/networktime-ticks.md)
109+
110+
## Serialization
111+
- [Serialization Introduction](docs/advanced-topics/serialization/serialization-intro.md)
112+
- [C# Primitives](docs/advanced-topics/serialization/cprimitives.md)
113+
- [Unity Primitives](docs/advanced-topics/serialization/unity-primitives.md)
114+
- [Enum Types](docs/advanced-topics/serialization/enum_types.md)
115+
- [Arrays](docs/advanced-topics/serialization/arrays.md)
116+
- [INetworkSerializable](docs/advanced-topics/serialization/inetworkserializable.md)
117+
- [Custom Serialization](docs/advanced-topics/custom-serialization.md)
118+
- [NetworkObject Serialization](docs/advanced-topics/serialization/networkobject-serialization.md)
119+
- [FastBufferWriter and FastBufferReader](docs/advanced-topics/fastbufferwriter-fastbufferreader.md)
120+
121+
## Scene Management
122+
- [Scene Management Overview](docs/basics/scenemanagement/scene-management-overview.md)
123+
124+
### Integrated Management
125+
- [Using NetworkSceneManager](docs/basics/scenemanagement/using-networkscenemanager.md)
126+
- [Scene Events](docs/basics/scenemanagement/scene-events.md)
127+
- [Client Synchronization Mode](docs/basics/scenemanagement/client-synchronization-mode.md)
128+
- [Timing Considerations](docs/basics/scenemanagement/timing-considerations.md)
129+
- [In-Scene Placed NetworkObjects](docs/basics/scenemanagement/inscene-placed-networkobjects.md)
130+
131+
- [Custom Management](docs/basics/scenemanagement/custom-management.md)
132+
133+
## Session Management
134+
- [Session Management](docs/advanced-topics/session-management.md)
135+
- [Reconnecting Mid-Game](docs/advanced-topics/reconnecting-mid-game.md)
136+
137+
## Testing and Debugging
138+
- [Testing Locally](docs/tutorials/testing/testing_locally.md)
139+
- [Testing with Artificial Conditions](docs/tutorials/testing/testing_with_artificial_conditions.md)
140+
- [Testing Client Connection Management](docs/tutorials/testing/testing_client_connection_management.md)
141+
- [Logging](docs/basics/logging.md)
142+
- [Techniques and Tricks for Debugging Multiplayer Games](docs/tutorials/testing/techniques_and_tricks_for_debugging_multiplayer_games.md)
143+
- [Command Line Helper](docs/tutorials/command-line-helper.md)
144+
- [Troubleshooting](docs/troubleshooting/troubleshooting.md)
145+
- [Error Messages](docs/troubleshooting/error-messages.md)
146+
147+
## Educational Samples
148+
- [Sample Dedicated Server](docs/learn/sample-dedicated-server.md)
149+
150+
### Boss Room
151+
- [Boss Room](docs/learn/bossroom/bossroom.md)
152+
- [Boss Room Architecture](docs/learn/bossroom/bossroom-architecture.md)
153+
- [Boss Room Actions](docs/learn/bossroom/bossroom-actions.md)
154+
- [NetworkObject Parenting](docs/learn/bossroom/networkobject-parenting.md)
155+
- [Optimizing Boss Room](docs/learn/bossroom/optimizing-bossroom.md)
156+
- [NetworkRigidbody](docs/learn/bossroom/networkrigidbody.md)
157+
- [Spawn NetworkObjects](docs/learn/bossroom/spawn-networkobjects.md)
158+
159+
### Bitesize Samples
160+
- [Bitesize Use Cases](docs/learn/bitesize/bitesize-usecases.md)
161+
- [Bitesize Introduction](docs/learn/bitesize/bitesize-introduction.md)
162+
- [Bitesize Space Shooter](docs/learn/bitesize/bitesize-spaceshooter.md)
163+
- [Bitesize Client Driven](docs/learn/bitesize/bitesize-clientdriven.md)
164+
- [Bitesize Dynamic Prefabs](docs/learn/bitesize/bitesize-dynamicPrefabs.md)
165+
- [Bitesize Social Hub](docs/learn/bitesize/bitesize-socialhub.md)
166+
167+
### Deprecated Samples
168+
- [Bitesize Invaders](docs/learn/bitesize/bitesize-invaders.md)
169+
170+
## Community Contributions
171+
- [Code Monkey](docs/community-contributions/codemonkey.md)
172+
- [Dilmer](docs/community-contributions/dilmer.md)
173+
- [Dapper](docs/community-contributions/dapper.md)
174+
175+
## Additional Resources
176+
- [FAQ](docs/learn/faq.md)
177+
- [MTT Terms](docs/terms-concepts/mutliplayer-terms.md)

0 commit comments

Comments
 (0)