Skip to content

Actions: Unity-Technologies/com.unity.netcode.gameobjects

Actions

Update conversation labels of the issue

Actions

Loading...
Loading

Show workflow options

Create status badge

Loading
1,312 workflow runs
1,312 workflow runs

Filter by Event

Filter by Status

Filter by Branch

Filter by Actor

feat: Added built-in serialization for UnityEngine.Pose (#2675)
Update conversation labels of the issue #62: Issue comment #2677 (comment) created by PitouGames
2s
Clearing NetworkList Offline
Update conversation labels of the issue #45: Issue comment #2969 (comment) created by NoelStephensUnity
2s
Networklist OnListChanged does not work for clients
Update conversation labels of the issue #44: Issue comment #2689 (comment) created by NoelStephensUnity
3s
Can use Don't destroy on load on in scene networkObjects
Update conversation labels of the issue #43: Issue comment #3402 (comment) created by NoelStephensUnity
16s
Can use Don't destroy on load on in scene networkObjects
Update conversation labels of the issue #41: Issue comment #3402 (comment) created by Urganway
17s
Unable to parent NetworkObject to a NetworkObject only on client
Update conversation labels of the issue #40: Issue comment #3100 (comment) created by NoelStephensUnity
33s
Player spawns at old position for a single frame on clients
Update conversation labels of the issue #39: Issue comment #3204 (comment) created by NoelStephensUnity
2s
ProTip! You can narrow down the results and go further in time using created:<2025-04-14 or the other filters available.