Skip to content

Latest commit

 

History

History
11 lines (8 loc) · 1.14 KB

File metadata and controls

11 lines (8 loc) · 1.14 KB

Configuration

Configure your Netcode for GameObjects project.

Topic Description
Configuring connections Configure connections in your project.
Transports Transport layers establish communication between your application and different hosts in a network.
Unity Relay Use Unity Relay with Netcode for GameObjects to connect clients and hosts over the internet using a relay server.
Command-line arguments Use command-line arguments to configure certain aspects of your game at launch.