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Adding change log entry
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com.unity.netcode.gameobjects/CHANGELOG.md

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@@ -14,6 +14,7 @@ Additional documentation and release notes are available at [Multiplayer Documen
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### Fixed
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- Fixed issue where non-authority `NetworkTransform` instances would not allow non-synchronized axis values to be updated locally. (#3471)
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- Fixed issue where `NetworkVariable`s on a `NetworkBehaviour` could fail to synchronize changes if one has `NetworkVariableUpdateTraits` set and is dirty but is not ready to send. (#3466)
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- Fixed inconsistencies in the `OnSceneEvent` callback. (#3458)
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- Fixed issues with the `NetworkBehaviour` and `NetworkVariable` length safety checks. (#3405)

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