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removing the lerpSmoothing parameter from xml API documentation.
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com.unity.netcode.gameobjects/Runtime/Components/Interpolator/BufferedLinearInterpolator.cs

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@@ -537,7 +537,6 @@ private void TryConsumeFromBuffer(double renderTime, double serverTime)
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/// <param name="deltaTime">time since last call</param>
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/// <param name="renderTime">our current time</param>
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/// <param name="serverTime">current server time</param>
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/// <param name="lerpSmoothing">Determines if lerp smoothing is enabled for this instance.</param>
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/// <returns>The newly interpolated value of type 'T'</returns>
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public T Update(float deltaTime, double renderTime, double serverTime)
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{

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