Skip to content

Commit 33ae907

Browse files
Updated changelog and package version for Netcode in anticipation of v2.10.0 release
1 parent 454d04f commit 33ae907

File tree

1 file changed

+1
-13
lines changed

1 file changed

+1
-13
lines changed

com.unity.netcode.gameobjects/CHANGELOG.md

Lines changed: 1 addition & 13 deletions
Original file line numberDiff line numberDiff line change
@@ -6,7 +6,7 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/)
66

77
Additional documentation and release notes are available at [Multiplayer Documentation](https://docs-multiplayer.unity3d.com).
88

9-
## [Unreleased]
9+
## [2.10.0] - 2026-03-01
1010

1111
### Added
1212

@@ -16,24 +16,12 @@ Additional documentation and release notes are available at [Multiplayer Documen
1616

1717
- Updating usage of deprecated `FindObjectsByType(FindObjectsSortMode)` and enum `FindObjectSortMode` in 6000.4 and 6000.5. (#3857)
1818

19-
### Deprecated
20-
21-
22-
### Removed
23-
24-
2519
### Fixed
2620

2721
- Fixed issue where `NetworkVariable` was not properly synchronizing to changes made by the spawn and write authority during `OnNetworkSpawn` and `OnNetworkPostSpawn`. (#3878)
2822
- Fixed issue where `NetworkManager` was not cleaning itself up if an exception was thrown while starting. (#3864)
2923
- Prevented a `NullReferenceException` in `UnityTransport` when using a custom `INetworkStreamDriverConstructor` that doesn't use all the default pipelines and the multiplayer tools package is installed. (#3853)
3024

31-
### Security
32-
33-
34-
### Obsolete
35-
36-
3725
## [2.9.0] - 2026-02-01
3826

3927
### Added

0 commit comments

Comments
 (0)