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Add missed function
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com.unity.netcode.gameobjects/Editor/Configuration/NetworkPrefabsEditor.cs

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@@ -88,6 +88,9 @@ private void OnEnable()
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m_NetworkPrefabsList.drawHeaderCallback = rect => EditorGUI.LabelField(rect, "NetworkPrefabs");
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}
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/// <summary>
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/// Draws the custom inspector GUI for the NetworkPrefabsEditor.
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/// </summary>
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public override void OnInspectorGUI()
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{
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using (new EditorGUI.DisabledScope(true))

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