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lines changed Original file line number Diff line number Diff line change @@ -70,31 +70,9 @@ desktop_standalone_test_{{ project.name }}_{{ platform.name }}_{{ backend }}_{{
7070 type : {% if platform.name == "mac" %} {{ platform.type }} {% else %} {{ platform.type }}::GPU {% endif %}
7171 image : {{ platform.image }}
7272 flavor : {{ platform.flavor }}
73-
74- # Set additional variables for running the echo server
75- {% if platform.name != "win" %}
76- variables :
77- ECHO_SERVER_PORT : " 7788"
78- # Set this to ensure the DA codec tests will fail if they cannot connect to the echo-server
79- # The default is to ignore the codec tests if the echo-server fails to connect
80- ENSURE_CODEC_TESTS : " true"
81- {% endif %}
82-
8373 commands :
8474 - unity-downloader-cli -u {{ editor }} -c Editor {% if backend == "il2cpp" %} -c il2cpp {% endif %} --wait
8575 - UnifiedTestRunner --suite=playmode --player-load-path=build/players --artifacts-path=test-results --testproject={{ project.path }} --editor-location=.Editor --playergraphicsapi=Null --fail-on-assert --reruncount=1 --clean-library-on-rerun --timeout=1800
86-
87- # If ubuntu, run rust echo server
88- {% if platform.name != "win" %}
89- - git clone https://github.com/Unity-Technologies/mps-common-multiplayer-backend.git
90- # Install rust
91- - curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | sh -s -- -y
92- # Build the echo server
93- - cd ./mps-common-multiplayer-backend/runtime && $HOME/.cargo/bin/cargo build --example ngo_echo_server
94- # Run the echo server in the background - this will reuse the artifacts from the build
95- - cd ./mps-common-multiplayer-backend/runtime && $HOME/.cargo/bin/cargo run --example ngo_echo_server -- --port $ECHO_SERVER_PORT &
96- {% endif %}
97-
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