Skip to content

Commit 8bcbdd3

Browse files
update
adding change log entry.
1 parent aa33bc0 commit 8bcbdd3

File tree

1 file changed

+1
-0
lines changed

1 file changed

+1
-0
lines changed

com.unity.netcode.gameobjects/CHANGELOG.md

Lines changed: 1 addition & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -12,6 +12,7 @@ Additional documentation and release notes are available at [Multiplayer Documen
1212

1313
### Fixed
1414

15+
- Fixed issue where `AnticipatedNetworkVariable` previous value returned by `AnticipatedNetworkVariable.OnAuthoritativeValueChanged` is updated correctly on the non-authoritative side. (#3306)
1516
- Fixed `OnClientConnectedCallback` passing incorrect `clientId` when scene management is disabled. (#3312)
1617
- Fixed issue where the `NetworkObject.Ownership` custom editor did not take the default "Everything" flag into consideration. (#3305)
1718
- Fixed DestroyObject flow on non-authority game clients. (#3291)

0 commit comments

Comments
 (0)