@@ -194,8 +194,7 @@ internal void DeregisterUpdate()
194194 internal NetworkAnimatorStateChangeHandler ( NetworkAnimator networkAnimator )
195195 {
196196 m_NetworkAnimator = networkAnimator ;
197- // TODO can we use m_LocalNetworkManager here or other cached var?
198- m_IsServer = networkAnimator . NetworkManager . IsServer ;
197+ m_IsServer = networkAnimator . LocalNetworkManager . IsServer ;
199198 NetworkUpdateLoop . RegisterNetworkUpdate ( this , NetworkUpdateStage . PreUpdate ) ;
200199 }
201200 }
@@ -280,7 +279,7 @@ public Animator Animator
280279 private Dictionary < int , Dictionary < int , TransitionStateinfo > > m_DestinationStateToTransitioninfo = new Dictionary < int , Dictionary < int , TransitionStateinfo > > ( ) ;
281280
282281 // Named differently to avoid serialization conflicts with NetworkBehaviour
283- private NetworkManager m_LocalNetworkManager ;
282+ internal NetworkManager LocalNetworkManager ;
284283
285284 internal bool DistributedAuthorityMode ;
286285
@@ -919,8 +918,8 @@ internal AnimationMessage GetAnimationMessage()
919918 internal override void InternalOnNetworkPreSpawn ( ref NetworkManager networkManager )
920919 {
921920 // Save internal state references
922- m_LocalNetworkManager = networkManager ;
923- DistributedAuthorityMode = m_LocalNetworkManager . DistributedAuthorityMode ;
921+ LocalNetworkManager = networkManager ;
922+ DistributedAuthorityMode = LocalNetworkManager . DistributedAuthorityMode ;
924923 }
925924
926925 /// <inheritdoc/>
@@ -1180,7 +1179,7 @@ internal void CheckForAnimatorChanges()
11801179
11811180 if ( m_Animator . runtimeAnimatorController == null )
11821181 {
1183- if ( m_LocalNetworkManager . LogLevel == LogLevel . Developer )
1182+ if ( LocalNetworkManager . LogLevel == LogLevel . Developer )
11841183 {
11851184 Debug . LogError ( $ "[{ GetType ( ) . Name } ] Could not find an assigned { nameof ( RuntimeAnimatorController ) } ! Cannot check { nameof ( Animator ) } for changes in state!") ;
11861185 }
@@ -1215,9 +1214,9 @@ internal void CheckForAnimatorChanges()
12151214 {
12161215 // Just notify all remote clients and not the local server
12171216 m_TargetGroup . Clear ( ) ;
1218- foreach ( var clientId in m_LocalNetworkManager . ConnectionManager . ConnectedClientIds )
1217+ foreach ( var clientId in LocalNetworkManager . ConnectionManager . ConnectedClientIds )
12191218 {
1220- if ( clientId == m_LocalNetworkManager . LocalClientId || ! NetworkObject . Observers . Contains ( clientId ) )
1219+ if ( clientId == LocalNetworkManager . LocalClientId || ! NetworkObject . Observers . Contains ( clientId ) )
12211220 {
12221221 continue ;
12231222 }
@@ -1245,7 +1244,7 @@ private void SendParametersUpdate(RpcParams rpcParams = default, bool sendDirect
12451244 }
12461245 else
12471246 {
1248- Debug . LogError ( $ "[{ name } ][Client-{ m_LocalNetworkManager . LocalClientId } ] Attempting to send parameter updates but not the owner!") ;
1247+ Debug . LogError ( $ "[{ name } ][Client-{ LocalNetworkManager . LocalClientId } ] Attempting to send parameter updates but not the owner!") ;
12491248 }
12501249 }
12511250 else
@@ -1495,12 +1494,12 @@ internal void UpdateAnimationState(AnimationState animationState)
14951494 // Cross fade from the current to the destination state for the transitions duration while starting at the server's current normalized time of the transition
14961495 m_Animator . CrossFade ( transitionStateInfo . DestinationState , transitionStateInfo . TransitionDuration , transitionStateInfo . Layer , 0.0f , animationState . NormalizedTime ) ;
14971496 }
1498- else if ( m_LocalNetworkManager . LogLevel == LogLevel . Developer )
1497+ else if ( LocalNetworkManager . LogLevel == LogLevel . Developer )
14991498 {
15001499 NetworkLog . LogWarning ( $ "Current State Hash ({ currentState . fullPathHash } ) != AnimationState.StateHash ({ animationState . StateHash } )") ;
15011500 }
15021501 }
1503- else if ( m_LocalNetworkManager . LogLevel == LogLevel . Developer )
1502+ else if ( LocalNetworkManager . LogLevel == LogLevel . Developer )
15041503 {
15051504 NetworkLog . LogError ( $ "[DestinationState To Transition Info] Layer ({ animationState . Layer } ) sub-table does not contain destination state ({ animationState . DestinationStateHash } )!") ;
15061505 }
@@ -1543,7 +1542,7 @@ private unsafe void SendServerParametersUpdateRpc(ParametersUpdateMessage parame
15431542 return ;
15441543 }
15451544 UpdateParameters ( ref parametersUpdate ) ;
1546- var connectedClientIds = m_LocalNetworkManager . ConnectionManager . ConnectedClientIds ;
1545+ var connectedClientIds = LocalNetworkManager . ConnectionManager . ConnectedClientIds ;
15471546 if ( connectedClientIds . Count <= ( IsHost ? 2 : 1 ) )
15481547 {
15491548 return ;
@@ -1609,7 +1608,7 @@ private void SendServerAnimStateRpc(AnimationMessage animationMessage, RpcParams
16091608 UpdateAnimationState ( animationState ) ;
16101609 }
16111610
1612- var connectedClientIds = m_LocalNetworkManager . ConnectionManager . ConnectedClientIds ;
1611+ var connectedClientIds = LocalNetworkManager . ConnectionManager . ConnectedClientIds ;
16131612 if ( connectedClientIds . Count <= ( IsHost ? 2 : 1 ) )
16141613 {
16151614 return ;
@@ -1656,7 +1655,7 @@ private void ProcessAnimStates(AnimationMessage animationMessage)
16561655 {
16571656 if ( HasAuthority )
16581657 {
1659- if ( m_LocalNetworkManager . LogLevel == LogLevel . Developer )
1658+ if ( LocalNetworkManager . LogLevel == LogLevel . Developer )
16601659 {
16611660 var hostOrOwner = DistributedAuthorityMode ? "Owner" : "Host" ;
16621661 var clientServerOrDAMode = DistributedAuthorityMode ? "distributed authority" : "client-server" ;
@@ -1681,7 +1680,7 @@ internal void SendServerAnimTriggerRpc(AnimationTriggerMessage animationTriggerM
16811680 // Ignore if a non-owner sent this.
16821681 if ( rpcParams . Receive . SenderClientId != OwnerClientId )
16831682 {
1684- if ( m_LocalNetworkManager . LogLevel == LogLevel . Developer )
1683+ if ( LocalNetworkManager . LogLevel == LogLevel . Developer )
16851684 {
16861685 NetworkLog . LogWarning ( $ "[Owner Authoritative] Detected the a non-authoritative client is sending the server animation trigger updates. If you recently changed ownership of the { name } object, then this could be the reason.") ;
16871686 }
@@ -1691,7 +1690,7 @@ internal void SendServerAnimTriggerRpc(AnimationTriggerMessage animationTriggerM
16911690 // set the trigger locally on the server
16921691 InternalSetTrigger ( animationTriggerMessage . Hash , animationTriggerMessage . IsTriggerSet ) ;
16931692
1694- var connectedClientIds = m_LocalNetworkManager . ConnectionManager . ConnectedClientIds ;
1693+ var connectedClientIds = LocalNetworkManager . ConnectionManager . ConnectedClientIds ;
16951694
16961695 m_TargetGroup . Clear ( ) ;
16971696 foreach ( var clientId in connectedClientIds )
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