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Disabled timeout of WhenManyObjectsAreSpawnedAtOnce_AllAreReceived to see the failure
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com.unity.netcode.gameobjects/Tests/Runtime/NetworkObject/NetworkObjectSpawnManyObjectsTests.cs

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@@ -48,7 +48,7 @@ protected override void OnServerAndClientsCreated()
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[UnityTest]
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// When this test fails it does so without an exception and will wait the default ~6 minutes
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[Timeout(360000)] // Tracked in MTT-11360
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// [Timeout(360000)] // Tracked in MTT-11360
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public IEnumerator WhenManyObjectsAreSpawnedAtOnce_AllAreReceived()
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{
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for (int x = 0; x < k_SpawnedObjects; x++)

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