Commit b784e14
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update
WIP:
Smooth dampening seems to be working better than any interpolation approach. Still have a minor timing issue, but I believe can be solved....much closer to a more resilient "interpolator".1 parent 2e40494 commit b784e14
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lines changed- com.unity.netcode.gameobjects/Runtime
- Components
- Interpolator
- Core
- Timing
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