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[skip ci] Remove useless comment
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com.unity.netcode.gameobjects/Runtime/Transports/UTP/UnityTransport.cs

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@@ -171,9 +171,6 @@ public bool UseWebSockets
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set => m_UseWebSockets = value;
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}
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/// <summary>
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/// Per default the client/server communication will not be encrypted. Select true to enable DTLS for UDP and TLS for Websocket.
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/// </summary>
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[Tooltip("Per default the client/server communication will not be encrypted. Select true to enable DTLS for UDP and TLS for Websocket.")]
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[SerializeField]
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private bool m_UseEncryption = false;

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