fix: abide by the original RigidBody2D body type#2995
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PinoEire wants to merge 1 commit intoUnity-Technologies:developfrom
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fix: abide by the original RigidBody2D body type#2995PinoEire wants to merge 1 commit intoUnity-Technologies:developfrom
PinoEire wants to merge 1 commit intoUnity-Technologies:developfrom
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fix: the 1.10 imposed Dynamic body type even when the user set it originally as Kinematic Implemented a check that changes the body type to Dynamic when there is ownership only if originally it was instantiated as Dynamic, otherwise, it keeps it Kinematic. This to avoid overriding what the user had originally designed.
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fix: the v1.10 imposed Dynamic body type even when the user set it initially as Kinematic.
Implemented a check that changes the body type to Dynamic when there is ownership only if initially it was instantiated as Dynamic; otherwise, it keeps it Kinematic. This is to avoid overriding what the user had initially designed.