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2 changes: 1 addition & 1 deletion .yamato/webgl-build.yml
Original file line number Diff line number Diff line change
Expand Up @@ -45,7 +45,7 @@ webgl_build_{{ project.name }}_{{ platform.name }}_{{ editor }}:
# Engine is initialized in ‘nographics’ mode since we don't need any graphics for this case (--extra-editor-arg=-nographics)
# In case of failure the job will be rerunned once (--reruncount=1) with clean library (--clean-library-on-rerun)
# This will perform only building phase (--build-only) with a timeout of 3m (--timeout=1800)
- UnifiedTestRunner --suite=playmode --platform=WebGL --scripting-backend=il2cpp --testproject={{ project.path }} --editor-location=.Editor --artifacts_path=artifacts --player-save-path=build/players --extra-editor-arg=-batchmode --extra-editor-arg=-nographics --reruncount=1 --clean-library-on-rerun --build-only --timeout=1800
- UnifiedTestRunner --suite=playmode --platform=WebGL --scripting-backend=il2cpp --testproject={{ project.path }} --editor-location=.Editor --artifacts_path=artifacts --player-save-path=build/players --extra-editor-arg=-batchmode --extra-editor-arg=-nographics --reruncount=1 --clean-library-on-rerun --build-only --timeout=2400
artifacts:
logs:
paths:
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