From cba9c51c9932bcba6cf4ff7d4034b7f4e6a51377 Mon Sep 17 00:00:00 2001 From: Simon Lemay Date: Tue, 12 Aug 2025 12:43:02 -0400 Subject: [PATCH] fix: Correct error message about send queue being full --- .../Runtime/Transports/UTP/UnityTransport.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/com.unity.netcode.gameobjects/Runtime/Transports/UTP/UnityTransport.cs b/com.unity.netcode.gameobjects/Runtime/Transports/UTP/UnityTransport.cs index 84513fde66..d058bc0a88 100644 --- a/com.unity.netcode.gameobjects/Runtime/Transports/UTP/UnityTransport.cs +++ b/com.unity.netcode.gameobjects/Runtime/Transports/UTP/UnityTransport.cs @@ -1806,7 +1806,7 @@ internal static FixedString128Bytes ErrorToFixedString(int error) case TransportError.NetworkPacketOverflow: return "packet is too large for the transport (likely need to increase MTU)"; case TransportError.NetworkSendQueueFull: - return "send queue full (need to increase 'Max Send Queue Size' parameter)"; + return "send queue full (need to increase 'Max Packet Queue Size' parameter)"; default: return FixedString.Format("unexpected error code {0}", error); }