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@@ -7,28 +7,36 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
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## [Unreleased]
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### Changes
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- Add `GameObject/ProBuilder` menu to create primitives with default dimensions.
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## [5.0.0-pre.12] - 2021-03-05
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### Bug Fixes
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-[case: 1317773] Fixing undo after shape creation.
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- Fixed shape creation requiring two undos to remove new shape.
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- Fixed shape preview flickering when executing shortcut to redo.
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- Fixed new shapes instantiating with generic "Shape" name instead of the primitive name.
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## [5.0.0-pre.11] - 2021-02-25
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### Bug Fixes
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-[case: 1317148] Fixing edge picking problem with some Unity versions.
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-[case: 1317148] Fixing edge picking problem with some Unity versions.
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-[case: 1312537] Fixing script stripping on disabled objects when building.
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-[case: 1311258] Fixing material reverting when subdividing edge.
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- Added Particle System and IMGUI modules as a dependency.
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## [5.0.0-pre.10] - 2021-01-22
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### Internal
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- Remove backwards compatibility breaking API changes.
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- Fix `Material.SetInt` deprecation warnings.
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- Fix failing `Undo` tests on macOS.
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### Features
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-Added Point-to-point Cut tool
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-Upgrading PolyShape tool to EditorTool and correct some features in it.
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-Redesigned shape creation workflow: Shapes are now interactively drawn in the Scene View, and remain configurable after the point of creation via the `ShapeComponent` Inspector.
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-Added Point-to-point Cut tool.
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- Added a selection preview when using the Select Path tool.
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- Added `Selection X Ray` option to highlight occluded element selections with a muted color. Default shortcut is `Alt + Shift + X` (modifiable in Shortcut Manager).
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- MergeElements.Merge moved to public API
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- Added Analytics for Actions and Menu Shortcuts
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### Bug Fixes
@@ -69,16 +77,24 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
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-[case: 1285654] Fixed selected faces highlight for isometric camera mode in sceneview.
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-[case: 1286045] Fixed selection cleaning problem after scene restart.
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-[case: 1266769] Fixed tooltip window not rendering correctly on Linux.
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-[case: 1281658] Fixed warning when modifying a PBMesh with particule effect using PBMesh as shape emitter.
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-[case: 1281658] Fixed warning when modifying a PBMesh with particule effect using PBMesh as shape emitter.
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### Changes
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- Modified VertexManipulationTool to inherit from EditorTool
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- Adding a new MenuAction in Samples to merge faces from edges selection
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- Removing preprocessor directives for Unity 2018 and below for Probuilder 5.0
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- Modified `VertexManipulationTool` to inherit from EditorTool.
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- Adding a new MenuAction in Samples to merge faces from edges selection.
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- Removing preprocessor directives for Unity 2018 and below for Probuilder 5.0.
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- Modified the AppendVerticesToEdge to handle edges split for non-convex faces.
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- Removed unused "About" images.
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- Removed unused HDRP shader variants.
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-`MergeElements.Merge` moved to public API.
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- Upgraded `PolyShape` tool to EditorTool and correct some features in it.
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### Internal
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- Remove backwards compatibility breaking API changes.
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