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Karl Henkel
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update changelog
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CHANGELOG.md

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The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
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and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).
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## [5.0.2] - 2021-03-11
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### Bug Fixes
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- Fixed `Draw Shape` tool showing incorrect UVs when setting shape bounding box.
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- Fixed `Draw Shape` tool not clearing selection when changing the active shape type.
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- Fixed `Cut Tool` error when pressing `Backspace` with no vertices placed.
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- Fixed `Cut Tool` error when finishing a cut segment with less than 3 vertices.
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- Fixed `Draw Shape` tool truncating shape property fields in the Scene View Overlay.
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### Changes
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- Moved contents of warning box in `Draw Shape` tool to tooltips.
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## [5.0.1] - 2021-03-09
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### Bug Fixes

package.json

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{
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"name": "com.unity.probuilder",
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"displayName": "ProBuilder",
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"version": "5.0.1",
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"version": "5.0.2",
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"unity": "2019.4",
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"description": "Build, edit, and texture custom geometry in Unity. Use ProBuilder for in-scene level design, prototyping, collision meshes, all with on-the-fly play-testing.\n\nAdvanced features include UV editing, vertex colors, parametric shapes, and texture blending. With ProBuilder's model export feature it's easy to tweak your levels in any external 3D modelling suite.",
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"keywords": [

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