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@@ -11,9 +11,24 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
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* Updated documentation for v5.0.0.
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### Changes
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- Add `GameObject/ProBuilder` menu to create primitives with default dimensions.
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## [5.0.0-pre.12] - 2021-03-05
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### Bug Fixes
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-[case: 1317773] Fixing undo after shape creation.
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- Fixed shape creation requiring two undos to remove new shape.
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- Fixed shape preview flickering when executing shortcut to redo.
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- Fixed new shapes instantiating with generic "Shape" name instead of the primitive name.
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## [5.0.0-pre.11] - 2021-02-25
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### Bug Fixes
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-[case: 1317148] Fixing edge picking problem with some Unity versions.
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-[case: 1317148] Fixing edge picking problem with some Unity versions.
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-[case: 1312537] Fixing script stripping on disabled objects when building.
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-[case: 1311258] Fixing material reverting when subdividing edge.
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- Added Particle System and IMGUI modules as a dependency.
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- Added Point-to-point Cut tool.
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- Added a selection preview when using the Select Path tool.
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- Added `Selection X Ray` option to highlight occluded element selections with a muted color. Default shortcut is `Alt + Shift + X` (modifiable in Shortcut Manager).
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- MergeElements.Merge moved to public API
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- Added Analytics for Actions and Menu Shortcuts
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### Bug Fixes
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-[case: 1285654] Fixed selected faces highlight for isometric camera mode in sceneview.
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-[case: 1286045] Fixed selection cleaning problem after scene restart.
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-[case: 1266769] Fixed tooltip window not rendering correctly on Linux.
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-[case: 1281658] Fixed warning when modifying a PBMesh with particule effect using PBMesh as shape emitter.
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-[case: 1281658] Fixed warning when modifying a PBMesh with particule effect using PBMesh as shape emitter.
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