Skip to content

Commit 194095a

Browse files
Updating Addressables and readme
1 parent 68809bf commit 194095a

4 files changed

Lines changed: 98 additions & 5 deletions

File tree

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1,3 +1,3 @@
11
version https://git-lfs.github.com/spec/v1
2-
oid sha256:758805f9ebf8e6a86f6a658653a0ecb7985c1e5ff223fb5daac9d0261f699b3d
2+
oid sha256:45c7e5c10e74418e6fe28cce13fa4f5dd25a51397be7a3a34cf0aa04ee57de65
33
size 1797
Lines changed: 83 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,83 @@
1+
<linker>
2+
<assembly fullname="Unity.Addressables, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null" preserve="all">
3+
<type fullname="UnityEngine.AddressableAssets.Addressables" preserve="all" />
4+
</assembly>
5+
<assembly fullname="Unity.ResourceManager, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null" preserve="all">
6+
<type fullname="UnityEngine.ResourceManagement.ResourceProviders.AssetBundleProvider" preserve="all" />
7+
<type fullname="UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider" preserve="all" />
8+
<type fullname="UnityEngine.ResourceManagement.ResourceProviders.InstanceProvider" preserve="all" />
9+
<type fullname="UnityEngine.ResourceManagement.ResourceProviders.LegacyResourcesProvider" preserve="all" />
10+
<type fullname="UnityEngine.ResourceManagement.ResourceProviders.SceneProvider" preserve="all" />
11+
</assembly>
12+
<assembly fullname="unity.unity-commerce-sdk.runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
13+
<type fullname="Unity.Commerce.RuntimeEnvironment" preserve="all" />
14+
<type fullname="Unity.Commerce.Services.AccountLinkManager" preserve="all" />
15+
<type fullname="Unity.Commerce.Services.CheckoutService" preserve="all" />
16+
<type fullname="Unity.Commerce.UI.ScreenManager" preserve="all" />
17+
<type fullname="Unity.Commerce.ServiceReference" preserve="nothing" serialized="true" />
18+
<type fullname="Unity.Commerce.UI.Custom.BaseScreen/UxmlFactory" preserve="nothing" serialized="true" />
19+
<type fullname="Unity.Commerce.UI.Custom.CommerceOpportunityButton/UxmlFactory" preserve="nothing" serialized="true" />
20+
<type fullname="Unity.Commerce.UI.Custom.ContentBody/UxmlFactory" preserve="nothing" serialized="true" />
21+
<type fullname="Unity.Commerce.UI.Custom.Footer/UxmlFactory" preserve="nothing" serialized="true" />
22+
<type fullname="Unity.Commerce.UI.Custom.Header/UxmlFactory" preserve="nothing" serialized="true" />
23+
<type fullname="Unity.Commerce.UI.Custom.ProductAddedToShoppingCartEntry/UxmlFactory" preserve="nothing" serialized="true" />
24+
<type fullname="Unity.Commerce.UI.Custom.QuantityStepper/UxmlFactory" preserve="nothing" serialized="true" />
25+
<type fullname="Unity.Commerce.UI.Custom.ShoppingCartEmptyMessage/UxmlFactory" preserve="nothing" serialized="true" />
26+
<type fullname="Unity.Commerce.UI.Custom.UserFacingError/UxmlFactory" preserve="nothing" serialized="true" />
27+
</assembly>
28+
<assembly fullname="UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
29+
<type fullname="UnityEngine.GameObject" preserve="all" />
30+
<type fullname="UnityEngine.Material" preserve="all" />
31+
<type fullname="UnityEngine.Object" preserve="all" />
32+
<type fullname="UnityEngine.Shader" preserve="all" />
33+
<type fullname="UnityEngine.Sprite" preserve="all" />
34+
<type fullname="UnityEngine.Texture2D" preserve="all" />
35+
<type fullname="UnityEngine.Transform" preserve="all" />
36+
</assembly>
37+
<assembly fullname="UnityEngine.TextCoreTextEngineModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
38+
<type fullname="UnityEngine.TextCore.Text.FontAsset" preserve="all" />
39+
<type fullname="UnityEngine.TextCore.Text.Character" preserve="nothing" serialized="true" />
40+
<type fullname="UnityEngine.TextCore.Text.FontAssetCreationEditorSettings" preserve="nothing" serialized="true" />
41+
<type fullname="UnityEngine.TextCore.Text.FontFeatureTable" preserve="nothing" serialized="true" />
42+
<type fullname="UnityEngine.TextCore.Text.FontWeightPair" preserve="nothing" serialized="true" />
43+
</assembly>
44+
<assembly fullname="UnityEngine.TextRenderingModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
45+
<type fullname="UnityEngine.Font" preserve="all" />
46+
</assembly>
47+
<assembly fullname="UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
48+
<type fullname="UnityEngine.UIElements.PanelSettings" preserve="all" />
49+
<type fullname="UnityEngine.UIElements.StyleSheet" preserve="all" />
50+
<type fullname="UnityEngine.UIElements.ThemeStyleSheet" preserve="all" />
51+
<type fullname="UnityEngine.UIElements.UIDocument" preserve="all" />
52+
<type fullname="UnityEngine.UIElements.VisualTreeAsset" preserve="all" />
53+
<type fullname="UnityEngine.UIElements.Button/UxmlFactory" preserve="nothing" serialized="true" />
54+
<type fullname="UnityEngine.UIElements.DropdownField/UxmlFactory" preserve="nothing" serialized="true" />
55+
<type fullname="UnityEngine.UIElements.DynamicAtlasSettings" preserve="nothing" serialized="true" />
56+
<type fullname="UnityEngine.UIElements.Foldout/UxmlFactory" preserve="nothing" serialized="true" />
57+
<type fullname="UnityEngine.UIElements.Label/UxmlFactory" preserve="nothing" serialized="true" />
58+
<type fullname="UnityEngine.UIElements.ListView/UxmlFactory" preserve="nothing" serialized="true" />
59+
<type fullname="UnityEngine.UIElements.RadioButtonGroup/UxmlFactory" preserve="nothing" serialized="true" />
60+
<type fullname="UnityEngine.UIElements.ScrollView/UxmlFactory" preserve="nothing" serialized="true" />
61+
<type fullname="UnityEngine.UIElements.StyleComplexSelector" preserve="nothing" serialized="true" />
62+
<type fullname="UnityEngine.UIElements.StyleProperty" preserve="nothing" serialized="true" />
63+
<type fullname="UnityEngine.UIElements.StyleRule" preserve="nothing" serialized="true" />
64+
<type fullname="UnityEngine.UIElements.StyleSelector" preserve="nothing" serialized="true" />
65+
<type fullname="UnityEngine.UIElements.StyleSelectorPart" preserve="nothing" serialized="true" />
66+
<type fullname="UnityEngine.UIElements.StyleSheet/ImportStruct" preserve="nothing" serialized="true" />
67+
<type fullname="UnityEngine.UIElements.StyleSheets.Dimension" preserve="nothing" serialized="true" />
68+
<type fullname="UnityEngine.UIElements.StyleSheets.ScalableImage" preserve="nothing" serialized="true" />
69+
<type fullname="UnityEngine.UIElements.StyleValueHandle" preserve="nothing" serialized="true" />
70+
<type fullname="UnityEngine.UIElements.TemplateAsset" preserve="nothing" serialized="true" />
71+
<type fullname="UnityEngine.UIElements.TextField/UxmlFactory" preserve="nothing" serialized="true" />
72+
<type fullname="UnityEngine.UIElements.UxmlRootElementFactory" preserve="nothing" serialized="true" />
73+
<type fullname="UnityEngine.UIElements.VisualElement/UxmlFactory" preserve="nothing" serialized="true" />
74+
<type fullname="UnityEngine.UIElements.VisualElementAsset" preserve="nothing" serialized="true" />
75+
<type fullname="UnityEngine.UIElements.VisualTreeAsset/UsingEntry" preserve="nothing" serialized="true" />
76+
</assembly>
77+
<assembly fullname="UnityEngine.TextCoreFontEngineModule">
78+
<type fullname="UnityEngine.TextCore.FaceInfo" preserve="nothing" serialized="true" />
79+
<type fullname="UnityEngine.TextCore.Glyph" preserve="nothing" serialized="true" />
80+
<type fullname="UnityEngine.TextCore.GlyphMetrics" preserve="nothing" serialized="true" />
81+
<type fullname="UnityEngine.TextCore.GlyphRect" preserve="nothing" serialized="true" />
82+
</assembly>
83+
</linker>

Projects/UntitledCatGame/Assets/AddressableAssetsData/link.xml.meta

Lines changed: 7 additions & 0 deletions
Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.

README.md

Lines changed: 7 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -8,7 +8,10 @@
88
5) Click on the Sync with the Dashboard button in the right panel of the window
99
6) Choose a Product Package for the Test Comop (Cat ComOp 01)
1010
7) Set the Base Url in the ARSConfiguration asset
11-
8) Open the "Game Scene" under Assets/Scenes folder in the Hierarchy
12-
9) Start the game
13-
10) Click on the Brush, Play or Feed buttons
14-
11) Click on the Go Now! button on the popup and your ComOp should appear
11+
8) Open the Addressables Groups Menu in Unity -> Window -> Asset Management -> Addressables -> Groups
12+
9) Remove the CommerceOpportunity Group and Walmart Group
13+
10) Build the Addressables Content in the Addressables Window by selecting Build -> New Build -> Default Build Script
14+
11) Open the "Game Scene" under Assets/Scenes folder in the Hierarchy
15+
12) Start the game
16+
13) Click on the Brush, Play or Feed buttons
17+
14) Click on the Go Now! button on the popup and your ComOp should appear

0 commit comments

Comments
 (0)