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Multiplay allocator configuration

Required secrets

No secrets required. This allocator uses the Unity service token for authentication.

Required code changes

Edit Project/MultiplayAllocator.cs and update these constants:

FleetId (line 25)

private const string FleetId = "your_fleet_id";

Replace with your Unity Multiplay fleet ID from the Unity Dashboard under Multiplay > Fleets.

BuildConfigId (line 26)

private const int BuildConfigId = 0;

Replace with your build configuration ID from Multiplay under Build Configurations.

DefaultRegion (line 27)

private const string DefaultRegion = "your_default_region";

Replace with your preferred region. Find available regions in Multiplay under Fleets > Region settings.