No secrets required. This allocator uses the Unity service token for authentication.
Edit Project/MultiplayAllocator.cs and update these constants:
private const string FleetId = "your_fleet_id";Replace with your Unity Multiplay fleet ID from the Unity Dashboard under Multiplay > Fleets.
private const int BuildConfigId = 0;Replace with your build configuration ID from Multiplay under Build Configurations.
private const string DefaultRegion = "your_default_region";Replace with your preferred region. Find available regions in Multiplay under Fleets > Region settings.