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Get started with [Edgegap's Documentation](https://docs.edgegap.com).
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[Read more about switching from Multiplay.](https://docs.edgegap.com/docs/tools-and-integrations/switch-from-multiplay#start-deployments-from-ugs-matchmaker).
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## Required secrets
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Add these secrets in the [Unity Dashboard](https://cloud.unity.com) under **Administration** > **Secrets**:
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-`EDGEGAP_API_TOKEN` - Your Edgegap API token.
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Find your token in the [Edgegap Console](https://app.edgegap.com/user-settings?tab=tokens).
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## Required code changes
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Edit `Project/EdgegapAllocator.cs` and update these constants:
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### ApplicationName (line 34)
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```csharp
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privateconststringApplicationName="MyApp"; // TODO: Replace with actual application name
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```
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Replace with your Edgegap application name from
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the [Applications List](https://app.edgegap.com/application-management/applications/list).
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### VersionName (line 35)
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```csharp
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privateconststringVersionName="MyVersion"; // TODO: Replace with actual version name
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```
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Replace with your Edgegap application's version name you want to use.
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### PortName (line 36)
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```csharp
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privateconststringPortName="gameport"; // TODO: Replace with actual port name
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```
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Replace with your Edgegap application version's port name that will be used for players to connect.
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