20 - Handling New Play States
Tutorial page
Description:
Wrap up the C++ portion of the project with a state handler that will turn the spawn volumes on and off, and ragdoll the Character if you run out of power.
Check out the source here
Wrap up the C++ portion of the project with a state handler that will turn the spawn volumes on and off, and ragdoll the Character if you run out of power.
Check out the source here