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| 1 | +[URL] |
| 2 | + |
| 3 | +[/Script/HardwareTargeting.HardwareTargetingSettings] |
| 4 | +TargetedHardwareClass=Desktop |
| 5 | +AppliedTargetedHardwareClass=Desktop |
| 6 | +DefaultGraphicsPerformance=Maximum |
| 7 | +AppliedDefaultGraphicsPerformance=Maximum |
| 8 | + |
| 9 | +[/Script/IOSRuntimeSettings.IOSRuntimeSettings] |
| 10 | +bSupportsPortraitOrientation=False |
| 11 | +bSupportsUpsideDownOrientation=False |
| 12 | +bSupportsLandscapeLeftOrientation=True |
| 13 | +PreferredLandscapeOrientation=LandscapeLeft |
| 14 | + |
| 15 | +[/Script/EngineSettings.GameMapsSettings] |
| 16 | +EditorStartupMap=/Game/Maps/Demo.Demo |
| 17 | +GameDefaultMap=/Game/Maps/Demo.Demo |
| 18 | + |
| 19 | +[/Script/Engine.PhysicsSettings] |
| 20 | +DefaultGravityZ=-980.000000 |
| 21 | +DefaultTerminalVelocity=4000.000000 |
| 22 | +DefaultFluidFriction=0.300000 |
| 23 | +SimulateScratchMemorySize=262144 |
| 24 | +RagdollAggregateThreshold=4 |
| 25 | +TriangleMeshTriangleMinAreaThreshold=5.000000 |
| 26 | +bEnableAsyncScene=False |
| 27 | +bEnableShapeSharing=False |
| 28 | +bEnablePCM=True |
| 29 | +bEnableStabilization=False |
| 30 | +bWarnMissingLocks=True |
| 31 | +bEnable2DPhysics=False |
| 32 | +PhysicErrorCorrection=(PingExtrapolation=0.100000,PingLimit=100.000000,ErrorPerLinearDifference=1.000000,ErrorPerAngularDifference=1.000000,MaxRestoredStateError=1.000000,MaxLinearHardSnapDistance=400.000000,PositionLerp=0.000000,AngleLerp=0.400000,LinearVelocityCoefficient=100.000000,AngularVelocityCoefficient=10.000000,ErrorAccumulationSeconds=0.500000,ErrorAccumulationDistanceSq=15.000000,ErrorAccumulationSimilarity=100.000000) |
| 33 | +LockedAxis=Invalid |
| 34 | +DefaultDegreesOfFreedom=Full3D |
| 35 | +BounceThresholdVelocity=200.000000 |
| 36 | +FrictionCombineMode=Average |
| 37 | +RestitutionCombineMode=Average |
| 38 | +MaxAngularVelocity=3600.000000 |
| 39 | +MaxDepenetrationVelocity=0.000000 |
| 40 | +ContactOffsetMultiplier=0.020000 |
| 41 | +MinContactOffset=2.000000 |
| 42 | +MaxContactOffset=8.000000 |
| 43 | +bSimulateSkeletalMeshOnDedicatedServer=True |
| 44 | +DefaultShapeComplexity=CTF_UseSimpleAndComplex |
| 45 | +bDefaultHasComplexCollision=True |
| 46 | +bSuppressFaceRemapTable=False |
| 47 | +bSupportUVFromHitResults=False |
| 48 | +bDisableActiveActors=False |
| 49 | +bDisableKinematicStaticPairs=False |
| 50 | +bDisableKinematicKinematicPairs=False |
| 51 | +bDisableCCD=False |
| 52 | +bEnableEnhancedDeterminism=False |
| 53 | +MaxPhysicsDeltaTime=0.033333 |
| 54 | +bSubstepping=False |
| 55 | +bSubsteppingAsync=False |
| 56 | +MaxSubstepDeltaTime=0.016667 |
| 57 | +MaxSubsteps=6 |
| 58 | +SyncSceneSmoothingFactor=0.000000 |
| 59 | +AsyncSceneSmoothingFactor=0.990000 |
| 60 | +InitialAverageFrameRate=0.016667 |
| 61 | +PhysXTreeRebuildRate=10 |
| 62 | +DefaultBroadphaseSettings=(bUseMBPOnClient=False,bUseMBPOnServer=False,MBPBounds=(Min=(X=0.000000,Y=0.000000,Z=0.000000),Max=(X=0.000000,Y=0.000000,Z=0.000000),IsValid=0),MBPNumSubdivs=2) |
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