+- **UI:** a **hybrid** of the two existing shells — a dwell-timed auto-rotation that skips empty feeds AND swipe-to-navigate (from Space/EAM), **plus** a tap-to-inspect detail-card overlay on the radar / notable screens (from the Seismic/Aviation radar). Screens: sightings Radar, Notable, Big-Day species count, nearest Hotspot, Targets, Splash, Clock ([BirdingManager](src/birding/BirdingManager.h) + [BirdingScreens.cpp](src/birding/BirdingScreens.cpp)). The sightings radar uses static range rings, so [main.cpp](src/main.cpp) gates the aircraft PPI sweep out of the build (alongside EAM/Space/Seismic). ntfy alerts on two toggles (notable sighting / target species), seeded at boot via a seen-species set so the backlog never fires.
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