Releases: ValenzuelaAgustin/CS2-autoexec-creator
Releases · ValenzuelaAgustin/CS2-autoexec-creator
v1.1.2: Some commands were added to the game and others were moved:
Some commands were added to the game and others were moved:
Game:
HUD:
1) cl_force_spec_hud_color_to_team // Override Spectating HUD Color
Sniper Sights:
2) cl_sniper_delay_unscope // Delay Sniper Rifle Un-Scope after Shot
3) cl_sniper_show_inaccuracy // Show Scoped Sniper Rifle Inaccuracy
4) cl_sniper_auto_rezoom // Auto Re-Zoom Sniper Rifle after Shot
5) cl_crosshair_sniper_width // Sniper crosshair thickness
6) cl_ironsight_dot_scale // Scope dot scale
v1.1.1
enter_missing_commands_values default value set to 0
v1.1.0
New features, 2 new menus, and some bug fixes
v1.0.3
compiled program with new radar commands
v1.0.2
.
v1.0.1
Now the default input and output directory is the one where the progr…
v1.0
Bug fixes
v0.1.2
- Improved UI.
- Added the possibility to add a fourth file as an input for the program (for example an old autoexec). The program will read this file in search for the commands that it was unable to find in the other 3 files available. This file must be located in the same directory as the other 3 input files, otherwise it will not be found by the program.
- The program no longer needs to be located in the same folder as the game's .vcfg files.
- Now the user must specify the directory where the program will search for the three config files (cs2_machine_convars.vcfg, cs2_user_convars_0_slot0.vcfg and cs2_user_keys_0_slot0.vcfg).
- Now the user must specify the directory where the autoexec file will be created and has the option to change the name of the file.
compiled with makefile and -03
v0.1.1 makefile
First release - autoexec creator
v0.1.0 .