@@ -44,6 +44,7 @@ std::vector<AppSystemInfo> g_appSystems{
4444 { true , " client" , " Source2ClientConfig001" },
4545 { false , " engine2" , SOURCE2ENGINETOSERVER_INTERFACE_VERSION },
4646 { true , " host" , " GameSystem2HostHook" },
47+ { true , " modtools" , " Source2ModTools001" },
4748#ifdef GAME_CS2
4849 { true , " matchmaking" , MATCHFRAMEWORK_INTERFACE_VERSION },
4950#endif
@@ -63,15 +64,19 @@ std::vector<AppSystemInfo> g_appSystems{
6364 { false , " scenefilecache" , " SceneFileCache002" },
6465 { false , " scenesystem" , SCENEUTILS_INTERFACE_VERSION },
6566 { false , " soundsystem" , SOUNDOPSYSTEMEDIT_INTERFACE_VERSION },
67+ { false , " steamaudio" , STEAMAUDIO_INTERFACE_VERSION, false },
6668 { false , " vphysics2" , VPHYSICS2HANDLE_INTERFACE_VERSION },
6769 { false , " worldrenderer" , WORLD_RENDERER_MGR_INTERFACE_VERSION },
6870 { false , " assetsystem" , ASSETSYSTEM_INTERFACE_VERSION, false },
6971 { false , " assetpreview" , ASSETPREVIEWSYSTEM_INTERFACE_VERSION, false },
72+ { false , " assetbrowser" , ASSETBROWSERSYSTEM_INTERFACE_VERSION, false },
7073 { false , " resourcecompiler" , RESOURCECOMPILERSYSTEM_INTERFACE_VERSION, false },
7174 { false , " tools/hammer" , " ToolSystem2_001" , false },
7275 { false , " tools/met" , " ToolSystem2_001" , false },
7376 { false , " tools/pet" , " ToolSystem2_001" , false },
7477 { false , " tools/cs2_item_editor" , " ToolSystem2_001" , false },
78+ { false , " tools/workshopmanager" , " ToolSystem2_001" , false },
79+ { false , " tools/modeldoc_editor" , " ToolSystem2_ModelDoc" , false },
7580};
7681
7782std::map<std::string, IAppSystem*> g_factoryMap;
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