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thouravizpostfacto
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Fix formatting issue in RandomJitter function
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src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1840,7 +1840,7 @@ void WakeServiceThread()
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inline SteamNetworkingMicroseconds RandomJitter( const GlobalConfigValue<float> &ValAvg, const GlobalConfigValue<float> &ValMax, const GlobalConfigValue<float> &ValPct )
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{
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// The defaults disable jitter by setting the *average* to 0, so check that first.
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if ( likely( ValAvg.Get() ) <= 0.0f )
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if ( likely( ValAvg.Get() <= 0.0f ) )
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return 0;
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if ( ValMax.Get() <= 0.0f )
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return 0;

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